Book 1 Metal Profiles

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Book 1 Metal Profiles

Post  MochaLatte on Tue Oct 29, 2013 3:36 am

Profiles:


Character Appearance:

Name:

Nickname:

Gender:

Age:

Kingdom:

Personality:

Backstory:

Special Skills: (This can come in with the abilties of whatever pokemon you based your character off of. Only have 3.)

Fighting Style (if any):

Weapons (if any):

Theme:

Notes:

Profiles:

Code:
[center]
[b]Character Appearance:[/b]

[b]Name:[/b]

[b]Nickname:[/b]

[b]Gender:[/b]

[b]Age:[/b]

[b]Kingdom:[/b]

[b]Personality:[/b]

[b]Backstory:[/b]

[b]Special Skills: (This can come in with the abilties of whatever pokemon you based your character off of. Only have 3.)[/b]

[b]Fighting Style (if any):[/b]

[b]Weapons (if any):[/b]

[b]Theme:[/b]

[b]Notes:[/b]
[/center]
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Re: Book 1 Metal Profiles

Post  MochaLatte on Tue Oct 29, 2013 4:14 am

Profiles:


Character Appearance:



Name: Christina Vorpal

Nickname: The Knight In training, the Spaz

Gender: Female

Age: 16

Kingdom: Honeria

Personality: Sometimes she can be a complete spaz, but she truly tries her best to maintain the situation and take charge. She has a lot of potential to become great, she just needs to learn how to keep her calm.

Backstory: Christina used to be a Platinum Knight in training for the Queen of Honeria until the capital, Silveruant, fell due to war, putting the kingdom into chaos. Christina escaped along with Princess Tatania, and they are roughly the same age. Now Christina has to protect the princess while they run from the kingdom that wants them dead, or at least the princess. She has not met anyone trustworthy to help, but the princess, she will admit is a handful given to her... Nature. She hopes that they will return to their kingdom by their own terms instead of other kingdoms. As of now Christina is traveling to the other kingdoms that are their allies, seeking refuge and help. Their first stop is to the Kingdom of Naala, the kingdom of water give to how close it is and that the princess actually has a friend there. While on their journey Christina is trying to figure out what happened to her kingdom and why it fell along with mastering her new blade the Hone-Edge. A blade that she made herself when she used to work for a smithy, but it has one thing special about it... It has a the Soul Stone, one of the most mysterious of stones that is said to give the user ghost like abilities. As for how their kingdom fell, Christina can't put her finger on it but she suspects foul play of somesort on her side. Someone gave information away...

Special Skills: (This can come in with the abilties of whatever pokemon you based your character off of. Only have 3.)

Perceptive - Christina is very perceptive, whether it be in battle or in social situations she can see things that most people can't from the first couple of minutes.

Metal Expert - Being a former blacksmith has it's perks! She can identify metals from observing them

Hidden Power - Power within Christina not yet trained, but has a lot of potential. Sometimes in the heat of battle it can be unleashed, but only within her sword. It seems that the power comes from the Soul Stone itself.

Fighting Style (if any): Christina's fighting style is based upon heavy attacks, and sneak attacks. She uses her sache to help her grab hold of her opponents before flinging them away and bring them to her to attack.

Weapons (if any): The Hone-Edge, a special sword that Christina made herself with the Soul Stone.

Theme:

Notes: Christina is one out of two survivors of Silvernaut known at this time. The other is the princess.
Christina has never dated in her entire life, and get's very nervous around males when the idea of dating is in mind. She also gets scared easily, given to her big imagination of scary stories.

Christina's favorite color is blue, and she is in possession of an item called the Soul Stone, a stone that is said to unlock the potential of whoever uses it and grants him or her great power.

Christina has family that worked in the circus as well as working in a smithy. She loves the circus and admires them as well as good craftsmanship.



Last edited by MochaLatte on Sat Nov 09, 2013 9:59 pm; edited 9 times in total
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Re: Book 1 Metal Profiles

Post  Akikazemoon on Tue Oct 29, 2013 4:36 am


Character Appearance:



Name:
Duke Mikhail Aldridge

Nickname:
Duke Aldridge, "The Little Duke" (as the other nobles call him scornfully), Mikko (this name would only be from close friends)

Gender:
Male

Age:
19

Kingdom:
Jiveland

Personality:
Mikhail is very gentlemanly and polite--especially towards women. He's courteous and almost edges on chivalrous at times. He tends to not like to talk about himself too much, and instead, would much rather hear about others. He was a bit sheltered during his life, so he doesn't know too much about the outside world, and has a kind of quiet curiosity about it. Although Mikhail is polite and respectful of people, he doesn't seem to very much like his title as a duke, and would much rather live as a commoner, for whatever reasons that he's keeping to himself. He isn't really open about his own feelings--he tends to bottle up any stress that he might be feeling. He bottles up his negative emotions and usually always seems quite content and calm. He rarely ever shows animosity or negativity--and when he does, you know that he means business. He keeps up this front of calm so that he can at least try to keep his footing in the political atmosphere. In general, he's very kind, and accepting of most people. Mikhail always firmly stands up for what he believes in, and will not let a wrong go un-righted, if he has the ability to help the situation.

Backstory:
Mikhail was born to the Duke and Duchess Aldridge of Jiveland. He is an only child, and lived a sheltered life in a large household full of many butlers and maids. He was taught by a private tutor, and learned all sorts of subjects, from academic topics to swordsmanship and politics. At the time that Mikhail was around twelve years old, his parents left to journey around the world. They sent back letters occasionally--however, at one point in the journey, the letters suddenly stopped coming. And the family never heard from the Duke and Duchess again. The last letter had come just before the Duke and Duchess had apparently traveled to Veloci on their world tour. After the two of them were missing for a while, they were declared deceased--and Mikhail inherited the title of Duke from his father. The issue with this was that fellow nobles doubted him because of his age and lack of experience, so he had to quickly adapt to the harsh political environment. It was quite difficult for him, and he still garners doubt from other nobles to this day, although he hasn't had any major slip-ups in the political world or anything. Ever since his parents went missing, Mikhail bore a silent grudge towards the last country they had gone to since their last communication with him: Veloci. He suspects that they died at Veloci's hands, and as of the recent events with Honeria, Mikhail will welcome any and all Honerians into his estate with open arms--especially if they are in need of aid. He wants to be able to see Honeria returned to its former glory, even though he isn't from there--and let's just say that the other nobles aren't too pleased with his "meddling" in the affairs of "dead nations."

Special Skills: (This can come in with the abilties of whatever pokemon you based your character off of. Only have 3.)

-Calming Aura: Mikhail has an aura about him that tends to calm people that are near him. It isn't really something that he can turn on or off--it's just the kind of effect that he has on people.

-Moonblast: This is a minor light-magic attack that lets Mikhail use his sword to channel energy from the moon, then fire it out at enemy attackers. This magic only works when the moon is up in the sky, though, and the moon must be clearly visible for it to work.

-Fairy Wind: This is a minor light-magic spell that Mikhail can use in order to boost his speed. It is a spell that forms a magic circle beneath the user, no matter whether they are in the air, or on the ground, or anywhere else for that matter. The circle then lets the user stop for a split second no matter where they are, then launch themselves in the direction of their own choosing.

Fighting Style (if any):
Mikhail fights using his heirloom rapier, and is fighting style is a refined mixture of fencing and general swordsmanship. He is very precise in his strokes, and knows well the body and its weak points. While Mikhail doesn't have much in the way of physical strength, his speed all but makes up for it, and he's quite graceful on the battlefield, letting off a noble aura as he fights. He can use some minor magic, but he focuses on his swordplay more.

Weapons (if any):
A rapier--an heirloom of the Aldridge family. The rapier itself is known as the "Loruna". It has been passed down in the Aldridge family for generations, and its original origins are a bit vague. Still, the sword seems quite regal, and lets off a sort of determined aura to anyone around it.

Theme:
Mikhail's Theme - To My Love

Mikhail's Battle Theme - Endless Nine

Notes:

-Mikhail is just slightly a bit of a neat-freak. He likes seeing things in their place, not scattered all over the floor. Because of this, he often cleans things up on his own, much to the chagrin of his many butlers and maids.

-Speaking of the butlers and maids--they don't like it when he goes out much. In fact, at times, he sneaks out of the house just to try to get away from the butlers and maids, only to send them all into a panic all over the town looking for him. They want Mikhail's sheltered existence to continue as it always has, but Mikhail only wants to see more and more of the outside world.

-A little known fact is that Mikhail actually has a big sweet tooth. He loves desserts--his favorite being chocolate mousse.


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Re: Book 1 Metal Profiles

Post  MochaLatte on Tue Oct 29, 2013 4:45 am


Character Appearance:



Name: Princess Tatania Everglot

Nickname: The Princess of Honeria, the Feisty Princess, Christina's nickname: The EVIL One.

Gender: Female

Age: 15

Kingdom: Honeria

Personality: Indifferent towards others, slightly vain, and VERY curious about the world around her. THhugh what can you expect from a princess? If you want to know one of the good things about this girl it's that she is very adamant. Seriously if you piss her off she will make sure that you will suffer, and that is what she is planning on doing to the Veloci kingdom.

Backstory: Tatania was born as a psychic in her family, and is had a twin brother who was born with the same. While he had more passive characteristics like reading minds, and make a mental shield. Tatania had the more aggressive ones, like to fling objects across the room, and do mind blasts. They were an unstoppable team, and closer then they could be. Most of the time she and her brother played tricks on the staff, which got them into trouble. In order to stop it all, right before the attack their mother declared that Tatania and her brother, who was called Theodore be separated. Theodore stays go into Knight Training, while Tatania goes to her aunts to become more calm and lady like. This anger Tatania, which caused her to say some very hurtful things before running off. Though it would be the last thing to say to her mother for when she was taken to her aunts that night, this was the night Christina was assigned to watch over Tatania, the attack happened. Tatania would never forget that day... And neither will Christina, who is now the only friend in the world for her.

Special Skills: (This can come in with the abilties of whatever pokemon you based your character off of. Only have 3.)

Mind Over Matter: A mysterious power that Tatania can use with just her mind. She can make things and people float, along with other things.

Own Tempo: Tatania has high resistance to things that try to confuse her or trick her.

Taunting: Can be very taunting to the point where people actually take her suggestions in order to prove her wrong.

Fighting Style (if any): For Tatania her ability with her mind makes her a challenging foe believe or not. She uses magic and her mental abilities for battle. She attacks from a distance and hides away from danger.

Weapons (if any): The Everglot Scepter

Theme:

Notes: Tatania is one of two survivors the other being Christina, her body guard, from the Silveruant Slaughter.
Tatania is the youngest sibling in her family by 3 minutes.

Tatania's favorite colors is white and navy. And she loves furs.

Tatania is a bit of neat freak, as well as an overly paranoid person. People have to work to get her trust because of what happened to her.

Tatania can summon her staff into battle is she needs it. It likes she puts it somewhere in a space only she can access.

Tatania is a big Historian Buff, as well as a very social butterfly when it the right surroundings. She can tip toe her way into any conversation about history, politics, current events, or any other gossip.




Last edited by MochaLatte on Sat Nov 16, 2013 3:14 am; edited 14 times in total
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Re: Book 1 Metal Profiles

Post  Akikazemoon on Tue Oct 29, 2013 4:58 am


Character Appearance:



Name:
Stryker Devlin

Nickname:
The Blue Devil (mercenary name), Stryke (from close friends), Stry (the nickname that his brother called him. Getting called this only seems to conjure up painful memories for him.)

Gender:
Male

Age:
20

Kingdom:
Sparrow

Personality:
Stryker generally acts fairly confident--he doesn't like to show weakness to others. He knows when it's best to be serious, and when he's able to be laid-back, however, he's got a bit of a temper, and this can sometimes get in the way of his judgment of how to act in certain situations. Without really realizing much, he tends to stick on people, because he subconsciously doesn't like being alone--he gets lonely easily, and when alone, or with somebody that he trusts closely, might have unpredictable mood swings of suddenly becoming actually quite sad. Still, he does his best to appear to others as the confident, charismatic, dependable mercenary. He's not opposed at all to having fun, and actually really likes to just go out and have a good time every once in a while--sometimes even putting off his jobs in favor of de-stressing. If embarrassed, he gets flustered easily--and his frustration over this fact only adds to his short temper. He doesn't seem interested in pursuing a relationship, for reasons that he keeps to himself, mostly. He doesn't really like to explain himself to people much.

Backstory:
Stryker grew up in Sparrow as an orphan--his only family in the world was his older brother. As they grew up, Stryker's older brother fought in the underground fighting matches held in their hometown, and through that earned money to support them. However, suddenly, one of the fights that Stryker's brother was in was sabotaged--leading to the actual death of his brother. Stryker was devastated, at first, and found himself on the streets with no food, no money, and no help. He had to quickly train himself to fight, and entered into the rings himself. At first--he did horribly. He lost every match that he entered, and only ended up getting himself into more debt. He owed money that he didn't have, and soon enough, thugs were constantly coming after him because of it. Things just kept getting worse, and eventually--he passed out in an alley. If he had been left there, he surely would have died--but, when he woke up, he found that somebody had picked him up. The person gave him food and water, which he graciously accepted. The man told him that he would strike Stryker a deal--that if Stryker would fight for him in the rings and actually win--then he'd feed and house him. The man had seen Stryker fight before, and felt like he had potential that could be fulfilled. The man had Stryker train for a while--and then introduced him to a whole new type of underground fighting: death matches. It was win, or be dead. Stryker quite literally fought for his life in these matches, and became increasingly more desperate as things went on, eventually resorting to learning to use magic--since others in the matches had been using magic, as well. The brutal matches went on, and although the money prizes from the matches were quite luxurious--they all went to the man who was housing Stryker. However, when Stryker asked if he could go out on his own and just take the money himself--the man refused, insisting that he'd actually built up interest in the technical debt that he apparently owed. Stryker continued fighting for the man for a little while, but eventually ran away--he was tired of death matches--tired of the entire fighting circuit. He instead, decided to try a new occupation. He became a mercenary. He found that he wasn't very good at anything but fighting, so he felt that this was his only choice. At least, now, he was working for himself, instead of benefitting somebody else...He tries to keep at least some morals of his own intact, and yet he finds himself to be largely tainted by blood and violence--and as such, feels that he could never really be good at anything but killing. This is why he continues to work as a mercenary.

Special Skills: (This can come in with the abilties of whatever pokemon you based your character off of. Only have 3.)

-Overcoat: Stryker has a good tolerance for weather conditions--rain, sleet, snow, or hail or anything like that--nothing ever seems to slow him down.

-Icicle Crash: Stryker uses ice magic to create a large crystalline zweihander sword (which he then proceeds to wield with one hand, because why not--and can use it to attack. He can use this same magic to create other bladed weapons out of ice as well, however, he doesn't necessarily know how to use all types of weapons. This kind of ice, because it is powered by magic, does not melt even in hot temperatures, and will retain its shape unless hit by something extremely strong and shattered.

-Spike Cannon: Stryker uses his ice magic to shoot out a fast volley of icicle shaped spikes. These are small, but very sharp, and are shot out very fast.

Fighting Style (if any):
Stryker heavily utilizes his magic in battle in order to give him an edge physically. He's the kind of fighter who likes to hit fast and hard, and make plans later, if ever.

Weapons (if any):
Any weapons that Stryker uses, he crafts with his ice magic. He most commonly uses a large zweihander looking ice blade--which he wields with one hand. Even though it's a zweihander. Yup.

Theme:

Stryker's Theme - Gotta Knock a Little Harder

Stryker's Battle Theme - Still in the Dark

Notes:

-Currently, Stryker is employed by Veloci.

-Stryker has a single memento from his brother--it's a pendant. It's a simple coin on a string, and actually looks pretty cheap and dingy, but it means the world to Stryker.

-More often than not, Stryker really holds nothing against the people that he's hired to fight against. For instance, even though he's been hired by Veloci, he holds no ill will towards Honeria, or its allies.


Last edited by Akikazemoon on Tue Nov 12, 2013 4:28 pm; edited 4 times in total
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Re: Book 1 Metal Profiles

Post  Akikazemoon on Tue Oct 29, 2013 5:20 am


Character Appearance:



Name:
Blaze Xeno

Nickname:
Spitfire

Gender:
Male

Age:
17

Kingdom:
Honeria

Personality:
Loud, outgoing, definitely a drama queen. Likes to dramatize things way past what they really are--everything's gotta be big, big, big! Generally a pretty cheerful and carefree guy, he tends to get into trouble quite frequently, yet always seems to manage to worm his way back out of said trouble fairly easily. He wants to make a big name for himself, and is quite a frequent visitor to large towns and festivals. He loves loud music and dancing. He really doesn't care what people say about him, with the excuse that he was just 'born that way' and really doesn't want to change the way that he is. Blaze isn't the best of fighters, and because of this sometimes backs out of fighting, but if he really needs to, he'll pluck up his bravery and jump into the fray. He is a restless spirit, and doesn't generally like to stay in one place for too long. He doesn't tend to question the mysteries of life, and likes to just go with the flow. Whenever people question him about his somewhat dubious family tree and familial history, he'll tend to blow them off with a joke or something, and try to get them to change the subject. He doesn't like to think that he's got some really important destiny in life--he doesn't take responsibility well.

Backstory:
Blaze was born to a mother and father who were very proficient mages that were of the Xeno bloodline--the Xeno family was a large family of very proficient, but very power-hungry mages, who ended up becoming so befuddled in political affairs that eventually, all of the Xeno family were assassinated to prevent them from plunging the kingdom of Honeria into anarchy--all of them were assassinated, but for one. An infant was hidden within the chapel at the other side of the town. The priest found the child there, and needed to find someone to take care of the infant. Eventually, a traveling group of street performers came along and took up residence in the church for a few days--one of the women of the troop took a shine to the child and simply adored him--and decided to adopt him. The priest warned her of the child's heritage, which was apparent by the mark on his shoulder, but the woman didn't seem to mind. As Blaze grew up with the troupe, his adoptive family was sure to tell him of his heritage, but told him not to let it rule his life. They told him that he needed to be his own person, and not let others' opinions of his true family change his judgment on things. Blaze grew up happily with the performing troupe, and even joined in on some of the performances, slowly learning a variety of skills. Once he was old enough, he decided to go off on his own for a while, but promised his family that he would return to the troupe eventually. However, just a month or so after he did that, Honeria was suddenly attacked, and Blaze was forced to flee the quickly crumbling country. Since then, he's simply been wandering, hoping that his family is alright, and wishing that he could find someone else from Honeria to travel with...

Special Skills: (This can come in with the abilties of whatever pokemon you based your character off of. Only have 3.)

-Voice Tricks: Blaze can both throw his voice and imitate others nearly perfectly. He practiced this specifically for some of his street skits, and has found that the skill comes in handy in many other instances, too. He's very sly with it, and has used it to trick many a person.

-Early Bird: Blaze is a pretty light sleeper--he'll wake up to even small sounds in the night, which can be good or bad--good because he can sometimes detect things like ambushes--bad because sometimes even his teammates will accidentally wake him up in the middle of the night with something weird--like loud snoring.

-Flamethrower: This is mid-level fire magic that Blaze mastered mostly for his job as a street performer. It shoots out a powerful stream of fire magic from a magic circle that is suspended up in the air in front of the user. He doesn't generally use it offensively, since he doesn't really want people to know that he's actually good with magic. When he uses it for street performances, he does all he can to actually make it look like a sleight of hand.

Fighting Style (if any):
-Blaze really isn't trained in fighting. If he had to fight, he would depend on his fists and his agility--and if it came right down to it, eventually his magic, though that would be a last resort. He's extremely agile and has good gymnastic skills, so he's very good at keeping away from the enemy, or even with leading them places without getting hurt. He's very proficient with his magic, and could easily harm with it considering that he uses fire element, however, he doesn't want to use his magic for combat unless it's absolutely necessary.

Weapons (if any):
-His fists, mostly. He'll use his magic to fight, too--but only if absolutely necessary.

Theme:
Blaze's Theme - Blue Everywhere

Blaze's Battle Theme - Hashiru

Notes:

-Most of Blaze's street performance techniques have to do with fire--he's especially good with fire juggling. He can do many other things, too, like gymnastics, feats of balance, precision, and agility, etc. He's also got great hand-eye coordination because of all of the practice he's had performing.

-Blaze doesn't like to speak of his family heritage, because honestly, the Xeno family is widely hated throughout most of Honeria for the fact that they nearly kind of ruined the government on a quest for power. Usually, Blaze will just go by his first name, or his performance name, 'Spitfire.'

-Because of his heritage, Blaze actually holds quite a lot of magical power within his body. However, he has no idea how to access it, and his magic is really just average powers. However, if somebody were to siphon magical energy from him, they'd get quite a lot...

-Besides the fact that he's skill physically--Blaze is also quite the conman. He's pretty good at getting what he wants without the cost. He doesn't at all consider himself to be a thief, though--and he would never use it to trick people out of their money. Most usually he uses it to convince friend to do stuff like give him tasty food, honestly--


Last edited by Akikazemoon on Wed Oct 30, 2013 1:48 am; edited 5 times in total
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Re: Book 1 Metal Profiles

Post  MochaLatte on Tue Oct 29, 2013 10:56 am


Character Appearance:



Name: Zang Oose

Nickname: Quick Claw, also Grumble Fluffles, or Fluffy

Gender: Male

Age: 25

Kingdom: Veloci

Personality: Very laid back, and semi-serious. Zang LOVES to take it easy, and he loves to be a smart aleck as well, pointing out the flaws in everything. He can also be a grouch, and enjoys edging people on to fight, often going 'Fight! Fight! Fight! Fight!'

Backstory: Zang lived in a variety of places when he was a pre-teen, moving from family to family. Yes that's right Zang was an orphan, he used to live in a small village with a rivaling family, but not anymore. The family that he was born into was a family of Veloci's top assassins. His was known for swiftness they're signature claws, while the other was known for their poisons and blades. Like most around his age in his family he was training to be part of the family trade. Things were simple though he was kind of like the black sheep of the family. Mostly because he went and made friends with the rival families child. They're friendship was odd and seemingly unbreakable, though some thought they were a bit too close and made some rumors about the couple. All of which Zang denied feverishly. Other then that the man is very laid back, likes to hang out in trees, and he liked to cause trouble for others. How he lost them, he doesn't want to say but he will say that it did have something to do with the other family. In fact since that incident happened he has lost contact with his friend from that family due to some... Differences. Along with his life Zang has also been to jail a couple of times, though usally it was for stealing, not for anything else. While in jail he earned himself two names... Quick Claw and Grumple Fluffles... He got that latter nickname by messing with with the warden privately in her office. Either way he got out early, and now the warden won't leave him alone. He now wanders around looking for something or someone to keep his attention.

Special Skills: (This can come in with the abilities of whatever pokemon you based your character off of. Only have 3.)

Immunity - Oddly enough Zang cannot be poisoned.

Intimidate - Is able to intimidate foes by just giving them a look

Agile Body - Is very agile with his attacks, and is able to get into some very... Ahem... Question positions.

Fighting Style (if any): He's a quick attacker, and plays dirty if he needs to.

Weapons (if any): Zang Claws *Named after himself*

Theme:

Notes:



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Re: Book 1 Metal Profiles

Post  MochaLatte on Tue Oct 29, 2013 7:37 pm

Duke Mikhail Aldridge and Blaze Xeno are approved.
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Re: Book 1 Metal Profiles

Post  Skylark-13 on Wed Oct 30, 2013 4:30 am



Character Appearance:



Name: Celeste Hawkins

Nickname: Celly (From Her Mother), etc.

Gender: Female

Age: 19

Kingdom: Honeria

Personality:

Celeste at work and Celeste when she’s on her own time are two different people, with only small similarities. When she’s trying to get customers, she’s kind and friendly, a smiling face as she takes your money and gives you a probably false foretelling in return. Though she’ll sometimes be wracked by guilt over what she’s doing, she then hardens herself against her emotions by remembering the fact that most of her customers are the richer folks, finding entertainment at the traveling troupe by getting their fortune told. Yet when she’s away from work, she’s different. She becomes more flirtatious, voice trading warmth for cool silk. Her movements are more confident, and she may sometimes complain of the snobby nobles she’s seen. Her humor and sarcasm will definitely come out more when she doesn’t have to impress customers, along with a brave and more genuine attitude.

Backstory:

Born to a poor, single mother, Celeste grew up mostly on the streets, without a father. The two of them, when Celeste was young, would sing together for money- although Celeste didn’t have the best voice, she was young, and her mother’s talent made up for her off-pitch screeching. As she grew older however, it became less ‘cute’ that her voice was no naturally beautiful thing, at least not for singing, and so their income dwindled to near nothing. Barely managing to scrape by and in dire need of some form of work, Celeste’s mother eventually turned towards prostitution- where she found not only the love she’d been missing in her life, but a way to support herself and her daughter. And though most scorned her decision, claiming she could have found real, stable jobs- neither her nor her daughter were unhappy. Even once Celeste truly understood what her mother was doing, she had a sense of respect for her- not only was the woman confident enough to pull it off, but she was doing it all for her to ensure Celeste had food and clothing. Inevitably though, her actions would catch up to her. She fell ill with some form of disease she’d caught from one of the men she’d been with, and rapidly grew weak and frail. When she died, Celeste was only sixteen years of age. Yet she’d already had some experience with independence- her mother would often be gone all day and several nights, after all. This experience wasn’t enough though- she struggled to find a way to survive, until one day, a woman saw her in an alley and approached, examining her and testing her wits with strange questions. After answering several, the woman seemed pleased, and she took Celeste along with her- adopting her as her apprentice. While she was there, she undertook many fields of learning- fighting, magic, and even fortune telling. She found she had a talent for convincing people to believe her, and used this to her advantage as she took up fortune telling as a job. While she worked and learned the basics of the working world, she stayed with her mentor, but when Honeria suddenly fell, she found herself alone once more. Deciding to flee the country, she found many people flocking to her for advice and knowledge- what would happen next? Her income as of now is greater than ever due to the terrified locals fleeing for what they fear is their lives, yet she finds sometimes that she gets lonely, traveling by herself in search of customers. She copes for now though, knowing that things… eventually, will get better.

Special Skills:

- Heal Pulse: Celeste is able to focus her magic and use it to heal her allies, though not fully unless the wounds are very superficial- and even then, she must be within ten feet of her target. Physical, skin to skin contact works best, however, and takes up less of her energy.

- Giga Drain: Using this skill, Celeste is able to siphon power and energy off of others, though she must have direct contact with their skin in order to pull this off. It's something she's made sure practice with and learn well, so she doesn't risk taking power she doesn't need from those who cannot afford to lose it.

- Shadow Ball: When Celeste uses this attack, it takes a lot of energy- and she can only use it a couple of times in a row before she’s too exhausted to fight more. It’s a powerful skill however, and if she can find someone to siphon energy off of the power only goes up, along with the number of times she can do it. When she actually uses this attack, she forms a dark, shadowy ball between her hands, focusing power into it before sending it towards an enemy- and when it makes contact, it burns with a cold fire, inflicting damage.

Fighting Style:

Celeste relies mainly on her hand to hand combat skills when she fights, yet she has incorporated weapons into this. Usually, she’ll have a kunai gripped in her hand so she can quickly switch between her fists and her blade, and she also has throwing stars hidden on her body for longer range targets. Her magic isn’t exactly a last resort, yet she doesn’t use it lightly- it’s only for times when she really needs it.

Weapons:

Celeste uses a small combination of several things- usually, she’ll use fists, yet accompany it with a kunai so that her attacks can range from simple punches and kicks to stabs and slices as well. In addition, she has multiple shuriken hidden on her body for use as needed, and her magic if needed.

Theme: TBA

Notes:

- She usually makes money as a fortune teller, using her crystal ball, tarot cards, or even palm reading to tell customers their future. It’s… not really valid, but since she believes that the future is fluid and ever changing anyways, she believes that anything she says could have, at one point, been true.

- When she gets a customer who wants their palm read, she will usually steal a bit of their energy and store it for her own uses- it’s not a lot, however, and will usually go unnoticed by the ‘victim’.

- She dresses like she does because it not only because it fits the stereotypes for what people imagine fortune tellers are, but because it reminds her of her mother. She's no prostitute or whore though, no matter how much she flirts.


Last edited by Skylark-13 on Sat Nov 02, 2013 4:42 am; edited 1 time in total
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Re: Book 1 Metal Profiles

Post  MochaLatte on Sat Nov 02, 2013 3:54 am

Stryker Devlin and Celeste Approved
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Re: Book 1 Metal Profiles

Post  Skylark-13 on Sun Nov 03, 2013 2:15 am


Character Appearance:



Name: Rowan Hood

Nickname: Row, etc

Gender: Female

Age: 22

Kingdom: Sparrow

Personality:

Rowan is confident and cheerful most of the time, yet not afraid to get into trouble or to cause a fight. She's good at thinking on her feet, and can get herself out of difficult situations with just a few words. She puts her heart into everything she does, and gains respect from any following her through this- and in return, she is very loyal to those who choose to follow her. Yet she can be cocky sometimes, and teasing, often taking things less seriously than she should. She's a romantic at heart, but usually tries not to show it, instead putting on a mask of disinterest. Nevertheless, she has a good heart, even if it's caused many kingdoms to put her on their most wanted list. She's nearly always cheerful, unless someone brings up her family, which is a bit of a sore subject- but she can usually brush it off and go right back to her cheery optimism. All in all... she's a mischievous young woman with a mission, determined to bring about change no matter how she has to go about it.

Backstory:

Rowan was born in a small little town on the edge of the mountains in Sparrow, in the sort of land between the rough and tumble gangs of the cities and the peaceful mountain-dwelling folk. As such, she learned to defend herself early on in life, yet she also had the protection of the mountains looming over her. If something happened or bandits started roaming the area, she and her family could escape up the mountainside for a while before heading back home. As such, she managed to avoid many of the cruelties of the world until she reached the tender young age of fourteen. It was late winter, and snow had blanketed the towns and mountains, trapping the family in their small home- when her younger brother fell ill. Now, the family didn't believe it was that bad of a sickness, so they cared for the boy just as they would anyone else... but soon, her parents caught it too, and before long nobody was well enough to make a trip... other than Rowan. So she set out, left home and headed into the city with her money, searching for a doctor or someone to sell her a treatment. Inevitably, she got lost, and while wandering down a side alley she ran across a man, slumped against the wall in the snow. Well, she didn't want to just leave him there- so as she reached down to shake his shoulder, she brushed her hand against his neck- cold, pale neck. He was already dead- and without thinking, she ran, until she miraculously ended up at a doctor's. When she finally got back home though, it was too late... at least, for her brother. Changed by what she had seen and wishing to make a change, she stayed home and trained for a few more years before one day, she just up and left- changing her name and adopting the persona of one of her favorite story 'heroes'. Since then, she's been traveling and raiding innocent, but rich travelers, giving the money she gets to the poor and needy. She hardly keeps anything for herself- living off either the land, or stolen goods. There are wanted posters up for her in multiple kingdoms, but nobody has managed to catch her, even with the rather... large reward. After all- the ones standing on the other side of her bow won't have a chance to catch her, and the ones she's helping... well, why would they turn her in?

Special Skills:

- Sing: Rowan has an entrancing voice- it's soft and sweet, and when she sings everyone just wants to stop and listen. Which she uses to her advantage, either to make money or to distract her opponents in a fight. Often times, she'll sing just because she's bored, as practice, and she's always learning new songs to entertain possible customers.

- Sure Shot: She's practiced for years with her bow, perfecting her aim no matter the circumstances- and this has paid off. She's a near perfect shot almost all the time, though of course everyone makes mistakes now and then. She doesn't let it get her down though, and only goes right back to practicing- perfecting her aim even more.

- Gust: This is a very simple, yet effective wind magic spell which Rowan can use- yet she's not been practicing with it nearly as much as anything else, so she gets tired out rather quickly by using it, and as a result usually saves it as a last resort- or, to help the flight of her arrows in order to make sure they fly straight where she wanted them to, which doesn't take nearly as much energy as anything else might.

Fighting Style:

Usually Rowan likes to remain at a distance from her enemies- this is usually because her best weapon is her bow. More often then not she'll stand at a distance and pick off her foes, eliminating them from afar before they even realize where she was hidden. Yet if she is pulled into close range fighting, she can still use her bow for a time, as she is rather fast at firing her arrows- but eventually, she will exchange it for her knife, which she can wield just as well- she just isn't as fond of it. If need be, she'll even use magic or her fists, but this is a last resort.

Weapons:

She uses mainly a bow, combined with a usually full quiver of sharp tipped arrows. She does have a hunting knife on her as well though, sheathed at her hip- and she's very skilled with the use of both of these things. If she has to, she'll use her fists or magic, but only as a last resort.

Theme: TBA

Notes:

- Hood isn't her original last name- yet she refuses to give out the real one. She changed it after she left home, to match all the stories she had heard before of 'Robin Hood'- after all, her first name was pretty close to begin with.

- She's wanted in almost all of the kingdoms, mostly for treason and theft- yet strangely enough, nobody can seem to catch her, and there's a strange lack of posters offering a reward for her in the kingdom of Sparrow...


Last edited by Skylark-13 on Mon Nov 11, 2013 3:16 am; edited 13 times in total
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Re: Book 1 Metal Profiles

Post  Skylark-13 on Sun Nov 03, 2013 2:16 am


Character Appearance:



Name: Sebastian

Nickname: Sebby, Seb, Sea Bass, etc

Gender: Male

Age: 25

Kingdom: Veloci

Personality:

Sebastian is, at first sight, a gentleman. He travels with Lady Aadila and often times will be seen at her side, smiling and polite, calling her 'm'lady' and 'madam' and such. He'll even be this way with strangers, to a degree, though if they pose a threat perhaps not so much. This, however, is mostly just a mask. This is a man who has been through hell and back at the beck and call of his family, at least before they died. As such, he's much more pessimistic in all actuality- but he hides it, because he doesn't wish to seem weak. He shows nothing but strength and kindness with the hopes that he'll one day genuinely be as such- because doing otherwise has only gotten him into trouble, and he's sick of it.

Backstory:

Sebastian was born in a small village within Veloci, where he lived through most of his younger years. His life wasn’t the happiest though- his entire family was caught up in a bitter, ancient blood feud with another family, and every child was trained to fight from the moment be could hold a blade. Sebastian was no different- but he hated his part in the fighting. He didn’t want to do what he was- so, he made friends with someone from the other family, in secret, and they worked together for some time. Until… that fateful day… Sebastian refuses to speak of what happened, but from what can easily be found out, it seems that both of the families ended up wiping each other out- and the friends, though they survived, were separated. For some time, Sebastian was alone, until he decided to try and improve his life. He started working as a sort of bodyguard for hire and he was even beginning to consider joining the military- when he ran into ‘Lady’ Aadila. Now, he travels with her and acts as a body guard, figuring he can prove himself through his work. After all, defending a beautiful young noblewoman is certainly something to be admired… right? Of course, he may have ulterior motives, but that’s no matter… His first priority is to try and actually do good- for once.

Special Skills:

- Toxic: Sebastian is very skilled with all sorts of naturally occurring and man-made poisons as well as a few other potent chemicals, including sedatives and aphrodisiacs.

- Stealth: He's very good at hiding and making himself unnoticed- it's something he has practiced at since he was young. His family got him started with it, then when he wanted to sneak out at night without them noticing, he made sure to improve his skills. Even without them around, he still relies largely upon his ability to remain unnoticed when he fights.

- Attract: Sebastian, over the years, has developed many ways to get what he wants. Inevitably, this led to him learning how to seduce women (and men!)- whether it be with his voice, words, body- whatever he has to. He first started practicing this skill when he worked with a partner... after all, their acting was everything. He was pretty good at it then- and now, well... Let's just say he's good with getting exactly what he wants.

Fighting Style:

Sebastian is very stealth reliant- whenever he fought before, he had a habit of being that one who would sneak out of the shadows and slit your throat silently before you even knew he was there. He’s also a fan of slipping poison into people’s drinks when they aren’t looking, and leaving once he is sure they’ve drank enough to die. He has adjusted, however, to fighting in more open oppositions, and can use his daggers quickly and agilely to fend off even the strongest of foes- usually, because he’s studied up on the lethal points on a body, and is much quicker than many would give him credit for. After all- he grew up in a family of assassins.

Weapons:

Sebastian uses a pair of twin daggers alongside a multitude of poisons and powders that can affect an enemy’s sanity or clarity. He’s quite able at hand to hand as well though, and is a quick study with other types of weapons thanks to his previous contact with them when he was younger.

Theme: TBA

Notes:

- He'll very rarely be seen away from Lady Aadila.

- He's a master of blades of most sorts, though anything that he hasn't used in a while might take a little practice to get back up to par.

- He's been plagued by night terrors since some time in his past that he refuses to speak about. Although the frequency has faded some over the years, he may still occasionally wake up in the dead of the night, in a panic.


Last edited by Skylark-13 on Sat Nov 09, 2013 11:16 pm; edited 8 times in total
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Re: Book 1 Metal Profiles

Post  Emu Queen on Mon Nov 04, 2013 12:59 am


Character Appearance:


Name:
Aadila March

Nickname:
Addy, Ms. March, Lady Aadila

Gender:
Female

Age:
21

Kingdom:
Naala

Personality:
Aadila is basically the exact opposite of what you`d expect from a typical noble. She is loud, goofy, awfully giggly, good-humored--more on the lazy side, especially when it comes to politics or any of her actual duties. She`s a natural social butterfly; just sort of going about talking to anyone and everyone. She`s impulsive; she doesn`t think before she acts, or speaks, which ends in her accidentally offending a lot of people. All that aside, when it comes to combat--she actually has extensive knowledge on the subject, and can get pretty pugnacious and reckless should she feel it worth the energy. She`ll get pretty fierce; ruthless, almost, if she`s taking you seriously in a fight. She may or may not have grown pretty dependent on Sebastian--or, rather, 'Sebby'. He sort of keeps her in check--without him, she`d fly off the handle more than she already does.

Backstory:
TBA

Special Skills:
TBA

Fighting Style:
TBA

Weapons:
TBA

Theme:
Aadila's theme - Mirror, Mirror

Notes:
TBA



Last edited by Emu Queen on Mon Nov 11, 2013 4:42 am; edited 2 times in total
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Re: Book 1 Metal Profile

Post  Raven Todd on Tue Nov 05, 2013 2:19 am


:

Name: Doctor Desdemona Night

Nickname: Doctor Night

Gender: Female

Age: 26

Kingdom: Sparrow

Personality: Intellectual and curious, to sometimes malicious means. Willing to do most anything in the name of knowledge but can restrain herself when needed. Kind in a very odd way when she gets close to people or they amuse her. Views Her duties a doctor in high esteem so unless she is pushed to extreme levels she will be mostly professional.

Backstory:   Desdemona grew up on a small hill overlooking Sparrow kingdom. Her father was a scientist who encouraged her to develop her abilities and her unnatural lust for knowledge. He loved his daughter dearly and tried to do everything to make her feel loved and special. Desdemona's mother had left when her daughter was seven fearful of the people surrounding her and what Sparrow was becoming. Neither father or daughter ever heard from her again. Desdemona mourned her loss for a time before becoming completely involved in her fathers line of work, healing injuries and investigating how certain abilities can affect certain aspects of the human condition such as aging, healing and illness. Ironically when Desdemona turned twenty he became deathly ill and passed away within a few months. The illness a result of his experiments. His daughter, naturally smarter, learned how to avoided the side effects of her research and continued in her and her fathers work. Still missing his companionship but understanding he would want her to move on. Her lab and home is constantly lit up with lights with an unusual amount of windows so her healing abilities are always particularly potent while near home. She became known as one of the best healers in sparrow. Known for her efficiency and professionalism. She mostly stays in her lab experimenting on whatever she can find but Desdemona does travel. In particular enjoying Honeria before it's tragic attack. She is curious as to what is going to happen now!

Special Skills: (This can come in with the abilties of whatever pokemon you based your character off of. Only have 3.) Morning Sun: can self heal during the day, particularly when in sunlight, at night it is weakened, weather also modifies efficiency
Synchronize:  ability to use dark energy to inflict her ailments upon other people, can only inflict ailment the person has inflicted upon her, so if the person has done nothing to her this ability will not activate
Shadow Ball: shoots out ball of dark energy at people, make her feel more malicious the more she does it and it is draining

Fighting Style (if any): stealth, mostly relies on magic and wits , but is adept at throwing knives and scalpels and attackers, swipe at someone with small claws on fingers

Weapons (if any): inordinate amount of knives and scalpels, small claws attached to fingers

Theme: TBA

Notes: sometimes sings to herself when she is alone and she reads medical books and the like for fun
.


Last edited by Raven Todd on Tue Nov 05, 2013 12:49 pm; edited 2 times in total
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Re: Book 1 Metal Profile

Post  Raven Todd on Tue Nov 05, 2013 3:03 am


Character Appearance:

Name: Aingeal Forrest

Nickname: Nerina

Gender: Female

Age: 18

Kingdom: Naala

Personality: calm, happy, joyful, very accepting of the reality around her and very easily adapting to most scenarios. Aingeal generally sees the best in most people she meets even if she has to search deeply for it. She is very innocently curious in people and wants to do her best to help people. She generally believes there is always something to smile about and is unintentionally motherly.

Backstory:Aingeal was born in the kingdom of Naala. Her mother was a merchant and her father an officer in the navy. She had a younger sibling named Leon, who is ten. Her upbringing was a mostly happy one. Her father was in the navy but few dared to challenge the kingdoms navy so there was not much need for fear. She was exposed to various cultures particularly her kingdoms allies. She has admittedly led a mostly idealic life but the events in Honeria have left Aingeal feeling a bit uneasy but she still tries to focus on the positive. She is considering travel so as to see if she can help anyone. She is currently working with her mother as the family merchant business is particularly substantive.
Special Skills: (This can come in with the abilties of whatever pokemon you based your character off of. Only have 3.) Water absorb-when attacked by a water based attack she absorbs all of the damage effects of the attack and her health is partially restored  
Helping Hand- increases powers of allies attacks by a bit when in battle, can not be used when one on one with an opponent
Dive- She dives into water and becomes impervious to moves and their effects while in the water. It lasts temporarily on land but not for long

Fighting Style (if any): speedy, mostly dodging style to avoid doing excessive damage, uses quick moves with her staff and some hand to hand combat. Efficient with kicks

Weapons (if any): staff

Theme:TBA

Notes: small and lithe frame that makes her particularly good at dancing
.

.


Last edited by Raven Todd on Wed Nov 06, 2013 1:34 am; edited 1 time in total
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Re: Book 1 Metal Profile

Post  Raven Todd on Tue Nov 05, 2013 3:30 am


Character Appearance:

Name: Vesta Hearth

Nickname: Hestia

Gender:female

Age:19

Kingdom: Jiveland

Personality: kind, intelligent, calm, levelheaded, serious when working . She is the type of person to analyze a situation before forming an opinion. She is friendly and enjoys helping people in need. She is the type to enjoy reading a book or analyzing the people around her. quiet and dislikes loud noises but very loud when she is excited about something. When someone she cares about is at risk Vesta does not hesitate to fight. She takes her work very seriously but wouldn't hurt people if she can avoid it.
Backstory: Both of Vesta's parents originally came from Voluci as members of the Black Hand. They fled to Jiveland quickly after she was born. Her father is now a member of the guard while her mother works as a herbalist. Her upbringing was mostly peaceful and the people of Jiveland accepted her family despite their original kingdom but Vesta's Parents still feel uneasy at times. Usually it seems unwarranted but there have been occasions when there does seem to be some kind of threat at hand. As a result of this, her parents began accidently teaching her moves from their former profession. She is kind usually but actually very scary when fighting as a result of this training. This duality began to prove very useful when she began working as a mercenary at age 17, quickly gaining her targets with her kind nature and unassuming looks. She feels particularly close to her company of Stryker, Jorgan, and Shaiel, and would do anything to protect them. She still enjoys traveling even if it is for work reasons. Her current assignment is for Veloci, whom she does not trust.
Special Skills: (This can come in with the abilties of whatever pokemon you based your character off of. Only have 3.)
will o wisp- inflicts burns on whoever she is touching
iron tail- legs or fists become like still and opponents defense is lowered when hit
fire blast- fire ball that is able to burn opponents, can be used a limited amount of times

Fighting Style (if any): Weapons (if any):
fire attacks and physical moves taught to her by her parents. Vesta is quite fast and skilled at using her unassuming looks and environment to her advantage.
Theme: TBA

Notes:  Vesta has a constant supply of herbs on hand as a result of her mothers profession.
.


Last edited by Raven Todd on Wed Nov 13, 2013 11:51 pm; edited 5 times in total
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Re: Book 1 Metal Profiles

Post  The Mystic Innkeeper on Tue Nov 05, 2013 4:30 am


Character Appearance:


Name:
Elizabeth Everhart

Nickname:
Lilibet (Childhood nickname)

Gender:
Female

Age:
23

Kingdom:
Jiveland

Personality:
Lilibet is a kind, caring, and motherly individual; she adores taking care of others and is always willing to help those in need, even if it puts her life at risk.  She is rather confident in the face of danger, but becomes rather flustered in romantic situations.  She is also a bit scatterbrained and is prone to frequent spacing out and daydreaming.  

Backstory:
Lilibet had a rather unremarkable childhood and grew up peacefully in a small, rural town.  Growing up, she spent much time with her grandmother in the forest near her home, collecting flowers and mushrooms and herbs.  Her grandmother taught her all about the different uses of the plants and fungi of the forest and, more importantly, that one must always treat nature, and the spirits that reside within, with respect.  Thanks to her grandmother's influence, she now works as an herbalist, traveling from town to town and selling her homemade remedies.  

Special Skills: (This can come in with the abilties of whatever pokemon you based your character off of. Only have 3.)

Quiver Dance- An odd, mystic dance that Lilibet uses to calm and please the nature spirits around her, thus gaining their protection for a time.  The spirits' protection grants her heightened reflexes and mental clarity, allowing for swifter movement and quicker thought.

Sleep Powder- Lilibet's homemade remedy for insomnia, this "sleep powder" is a potent sleep-inducing medication that can put even the largest of people into a deep sleep.  Though Elizabeth possesses many different herbal remedies, this sleeping powder is the only one that is actually magically charged. All it takes is a little whiff of the powder and it's lights out...~

Magical Leaf- An enchantment that allows Lilibet to take control of leaves, flower petals, or other plant matter, enveloping them in a layer of strengthening magic to make them just a bit dangerous.  Rarely, if ever, used; mainly for self-defense.  

Fighting Style (if any):
None.  Lilibet prefers not to partake in violence.

Weapons (if any):
Lilibet has no real weapons, merely using her herbal remedies and the occasional magic spell to defend herself.

Theme:
https://www.youtube.com/watch?v=-GB0RqP6we0

Notes:
Quite in tune with nature, Lilibet likes taking long walks through forests and graveyards, claiming she enjoys the company of the spirits in those places.  She also enjoys collecting mushrooms during her walks, finding that the mushrooms are "adorable".



Last edited by The Mystic Innkeeper on Fri Nov 15, 2013 8:10 am; edited 4 times in total
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Edvard Baskerville

Post  MercutianUnknown on Tue Nov 05, 2013 5:24 am


Deceased
   Character Appearance:


   Name:
Edvard Baskerville

   Nickname:
The Purple Undertaker

 Gender:
Male

   Age:
28

   Kingdom:
Sparrow

   Personality:
Cunning and Manipulative. On the surface a kind charming man but underneath a dark nearly sociopath manipulator that likes who toys with people out of habit. He kills for business when needed but not for any other reason and has no qualms with killing for personal gain or need.

   Backstory:
His Parents were originally from Honeria got married after moving to Sparrow, both born of high class families they sat in luxury under two professions; the mother a toy maker the father a mortician. He was born in a dark dusty manor that he grew to know as home. He played with his mother's toys especially his favorite Balloon with a curious little face he named Fredrick. And learned how to dress himself and others from his father. He eventually became attuned to the deathly and the colorful as both his parents' workshops. His Father taught him to bring the light to the darkest of events and his mother taught him to bring the eerie to the sweetest of things. With such a pristine and well educated life style Edvard eventually (about 16) grew bored living and working alongside his parents and desired independence so to take his trades elsewhere but before he left his mother constructed him a Balloon . He quickly grew to love making people happy and sad and eventually opened the happiest morgue in all of Sparrow. One night four armed men broke into the toy store half of his business building (which is also his home) looking for money as Edvard came downstairs he saw the men leave with his money but not after wrecking the place. Shocked and Mortified he sat there staring at his life's work down the drain... he didn't bother contacting the police but followed the thugs to their rat hole a few blocks away...Something deep inside Edvard had broken, he was a kind man of honest trade and these scoundrels had ruined his work!... As he found them he entered their base saying in an honest cheerful tone "Oh how goes business my dear chaps, any good loot tonight?" The leader of the thug's stood... "What's it to... Wait aren't you the toy maker down the street?" the leader said with sarcastic crudeness. Edvard Responded "Oh no my good sir you must have me mistaken... For my profession is not just that of making toys for children but also bury the unfortunate..." A dark wind swirls around the thugs blow out the lights in the room and shutting the door... "And you all are quite unfortunate!"... After his incident with the thugs Edvard began to develop a more manipulative attitude towards life, at least underneath, on the surface he was the same, no one in town ever noticed... and of course Edvard's livelihood depended on the cycle of happiness and sorrow within his community, people die and everyone is sad so he cleans up the corpse and sends them off and sells a happy distraction on the side. His toys, charm and kindness brought wonder to his victims he would soon fit coffins for.

   Special Skills:

Aftermath - Can create small explosions of air on or around anything he or Fredrick is touching including just for a moment.

Baton Pass - Can switch places with either Fredrick or another person that he can either see (He does not have to see Fredrick in order to switch places with him)

Ominous Wind - Can use the air around him as a dark purple-black wind in order to attack with a strong gust or gracefully move Fredrick or other light objects around.


   Fighting Style (if any):
Evasive - Tactical and Manipulative using his environment and superior mind to out wit his opponents

   Weapons (if any):
Fredrick - His Balloon (A surprisingly resilient Balloon made of a special polymer that is incredibly difficult to pop or injure)

   Theme:


   Notes:
Although Edvard Baskerville would kill for money if he needed to... and manipulated people to keep himself and his balloon safe... he died Protecting the only friends he ever had.
   


Last edited by MercutianUnknown on Mon Feb 10, 2014 4:32 am; edited 2 times in total (Reason for editing : Deceased)
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Re: Book 1 Metal Profiles

Post  MercutianUnknown on Tue Nov 05, 2013 5:29 am



Character Appearance:


Name:
Jorgen Terrahide

Nickname:
Tree Walker

Gender:
Male

Age:
24

Kingdom:
Jiveland

Personality:
Laid back and Peaceful due to a life in the woods and outskirts of wild. However he can get aggressive if provoked properly. He's pretty shy unless speaking one on one, unless he knows one or more people personally a friends. His Fiance Shaiel is major social fixer for him, her being around gives him the confidence to talk outside of small groups or friends, otherwise he feels what he has to say is insignificant to everyone else. Outside of his problems with groups he's very boisterous and social, laughing openly and is very friendly, He acts like everyone's favorite uncle.

Backstory:
Jorgen has lived most of his life outdoors and prefers it that way, his philosophy is make peace with man and nature but struggle against both when needed. He doesn't fight unless he has to, however will spring quickly to action if any of his friends or any foundry of nature is in danger. He is deeply in love with his fiance Shaiel who is his biggest source of confidence. They met 4 years ago and have been in an extended engagement until they feel the time for marriage is right (very go with the flow couple). They travel everywhere but avoid cities if possible due to the moment when they first met. Jorgen once got lost within a city in Sparrow for several hours... after giving up and sitting on the edge of an alley not knowing how to get out of this maze of a city Shaiel comes dancing very daintily down the street. Seeing Jorgen she pats his head and says "Why are you in the gutter big dude?...Come on get out of the gutter, silly" and she drags him out of the alley and leads him to the outside of the city... afterwards Jorgen takes his savior to his home and after a few days of resting they agree to travel together as friends... they agreed to separate the moment one of them felt like it but eventually traveling together became second nature... and finally after 2 years of Jorgen proposed to Shaiel although they continued adventuring together happily never stopping to actually get married, just caught up in the joy of being with someone........

After several months of traveling together they once stumbled across their current business partner, Stryker, who after aiding him in his travels and a few jobs they eventually added to their little party... Soon Jorgen and Stryker became close and he and Shaiel actually found they had a knack for mercenary work. They only work with Stryker and other mercenaries for the adventure and fun, they found it a great way to spend their time while traveling and that it's usually much more interesting than just traveling from place to place.... Eventually they grew a reputation as the Quake Couple for a number of demolition style mercenary jobs they did.


Special Skills: (This can come in with the abilties of whatever pokemon you based your character off of. Only have 3.)
Frenzy Plant - Can sprout large powerful vines from his arms and tree on his shoulder that are incredibly strong and can stick arms into the ground or walls to spread the vines although while doing so he is immobile and the more vine and larger he makes them take up stamina as well as time whilst immobile.
Earthquake - Can send tectonic based sound waves through the ground or inside a room he's touching at least one wall of or the floor and cause it to shake violently within his area.
Wood Hammer - Hardens his arms to be harder than the strongest wood and bashes his opponent with great strength although used too much and this can cause pain and eventually damage to his arms.


Fighting Style (if any):
A very up close strong arm kinda fighter although somewhat intelligent and tactfully uses his environment to his advantage.

Weapons (if any):
None

Theme:


Notes:
Jorgen feels uncomfortable in crowds unless Shaiel is with him, she the social one of the pair.



Last edited by MercutianUnknown on Thu Nov 14, 2013 5:03 am; edited 10 times in total (Reason for editing : Reassignment)
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Re: Book 1 Metal Profiles

Post  MercutianUnknown on Tue Nov 05, 2013 5:35 am


Character Appearance:


Name:
Shaiel Sa'a

Nickname:
Ms. 6th Eye

Gender:
Female

Age:
22

Kingdom:
Jiveland

Personality:
Calm, Serene, Patient, Kind, Spirited, Energetic and Social... However under intense situations she's not shy about shouting orders and making sure everyone is doing what they need to... she hates when in an emergency or when performing a goal or mission someone doesn't perform their best out of laziness but is understanding after the fact.

Backstory:
Shaiel lived the majority of her life moving from place around the world but mostly Jiveland she is very worldly and experienced for her age, it makes sense that she would be engaged to a man like Jorgen Terrahide. Her and her fiance like to travel anywhere they can, or rather anywhere Shaiel leads Jorgen to. While he is very passive about everything Shaiel makes everything important especially sight seeing. Her philosophy is that you never see the same thing twice so you should at least see everything once. When interacting with people she acts very big sisterly and is not afraid to scold a friend for a mistake or hug them for any sign of good news. She's very open and bubbly but can also be serious when the need arises. They met 4 years ago and have been in an extended engagement. They travel everywhere but avoid cities if possible due to the moment when they first met. Shaiel once had to save Jorgen as she often does from getting lost. As she was visiting some famous parts of the World she wished to see the large buildings of Sparrow although she doesn't like seeing cities nearly as much as the natural wonders of the other nations. Near the outside of the city Shaiel comes dancing very daintily down the street and sees Jorgen in the end of an alley with an incredibly depressed look on his face, as if he were already dead. Seeing this she immediately jumped to save him from his unhappiness. She pats his head and says "Why are you in the gutter big dude?...Come on get out of the gutter, silly" and she drags him out of the alley and leads him to the outside of the city... afterwards Jorgen takes her to his home and after a few days of resting they agree to travel together as friends... they agreed to separate the moment one of them felt like it but eventually traveling together became second nature... and finally after 2 years of Jorgen proposed to her although they continued adventuring together happily never stopping to actually get married, just caught up in the joy of being with someone.....

After several months of traveling together they once stumbled across their current business partner, Stryker, who after aiding him in his travels and a few jobs they eventually added to their little party... They Soon became friends with Stryker and they actually found they had a knack for mercenary work. They only work with Stryker and Vesta and other mercenaries for the adventure and fun, they found it a great way to spend their time while traveling and that it's usually much more interesting than just traveling from place to place... Eventually they grew a reputation as the Quake Couple for a number of demolition style mercenary jobs they did.


Special Skills: (This can come in with the abilities of whatever pokemon you based your character off of. Only have 3.)
Ancient Power - Can hurl large magically produced rocks at her opponents.
Earth Power - Can charge energy within the earth till the point at which it geysers out of the ground as raw power blasts.
Cosmic Power - Can Generate large amounts of cosmic energy into a passive barrier as well as give her heightened senses to powers and energy around her.


Fighting Style (if any):
Harrying, She fights using Harrying tactics her enemies, hitting them from a distance and stalling them to attack her.

Weapons (if any):
None

Theme:
https://www.youtube.com/watch?v=_-bmfr2L0z8&list=PLdtMZ5wKDF0DIR4ve8yQwKvA0nrmND9As

Notes:
None



Last edited by MercutianUnknown on Thu Nov 14, 2013 12:14 am; edited 8 times in total (Reason for editing : Reassignment)
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Re: Book 1 Metal Profiles

Post  MochaLatte on Tue Nov 05, 2013 10:05 am

Doctor Desdemona Night
Aingeal Forrest
Elizabeth Everhart
Edvard Baskerville

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Re: Book 1 Metal Profiles

Post  MochaLatte on Wed Nov 06, 2013 10:50 pm


Vesta Hearth
Shaiel Sa'a
Jorgen Terrahide

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Re: Book 1 Metal Profiles

Post  MochaLatte on Mon Nov 11, 2013 3:35 am

Rowan Hood, and Sebastion

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Re: Book 1 Metal Profiles

Post  scullpanda on Wed Nov 13, 2013 7:42 pm


Character Appearance:

Name: Karden Frost

Nickname:Kady

Gender:Female

Age:22

Kingdom:Naala

Personality:
Particularly derpy Kady loves ice-cream and all frozen sweets she is the outcast of the ICE the worst agent they have ever seen if not for her family she would have been kicked out long ago, she cant win a skirmish  so they have never sent her out into a real fight (what they don't know is she can only fight if she feels like she will be killed) otherwise she spends her day filing papers incorrectly and eating mochi's and making frozen confections to eat, she is very prone to getting lost and wonders off often causing fun adventures to be had and new flavors to be found     
Backstory:
Kady comes from a wealthy family who have worked in the ICE for generations her older brother is a amazing agent himself its not that she feels she cant fight its just when she  is in a mock fight she gets nervous and always ends up tripping so can never pass the bar to actually become a field agent like her brother, so they gave her the most menial job they could a filing clerk. 
Since the time she could walk she was trained to be a worrier and for a time she thought she could be until her mother got killed in the line of duty thats the day she started to become nervous when she would dual slowly her family gave up on her becoming a pride of the family and decided she would be of better use in a political marriage to another influential family although her father did get her a job in the ICE to keep the family name in tact he might of well have dropped her into a dark pit because after her 13th birthday and her mothers death he began to ignore her she could never tell if it was the fact she looked like her mother or that she shared the same love for life but either way he had come to hate her and focus all of his attention on her older brothers Kaden and Kory. 
(Kaden on the other hand adores his little sister he saw the fear that came into her fighting after their mother had died and it saddened him greatly after all he had taught her everything she knew about fighting and she was brilliant she could pick up a move after seeing it once and use it to a deadly precision if not for what had happened if not for his carelessness she would have surpassed him)
 Before her mother died she taught her that life was the most important gift that we have all been given and we are all here on this world to make it safer for the ones we love so it can become a better place. along with that love of life that her mother instilled into her, her mother also left her one other thing the love of eating and creating frozen confections, although Kady does not remember the late night crying form her mother because of the cruelty of her father after the late night lessons on frozen confection making she remembers the love and care for the clod sweet treats that her mother would put in.. and the hole and fear that loosing her mother left in her a child of 13..     Now 22 she loves to make ice cream and her goal is to find the most delicious flavor and share it with the world.. now only if she could quit her job but how can you quit something people don't know exists in the first place.  and stand up to her family about her real dream, ICE-CREAM        

Special Skills: (This can come in with the abilties of whatever pokemon you based your character off of. Only have 3.)
flash freeze(she uses it to make ice-cream)
dive
splash
Fighting Style (if any):
Kadys fighting style when she her life is in danger, is based on fast swift movements attacking the weak points of her enemies to bring them the quickest death and her the fastest win that show years of training with dual swords

Her fighting style when she is not in danger is she over thinks things gets nervous and slips or drops her swords she just cant fight in those situations 

Weapons (if any):
2

Theme:

Notes:
she can fight only when she feels her life is in danger something just clicks and she becomes a badass other wise she is just terrible at fighting  


Last edited by scullpanda on Fri Nov 15, 2013 2:53 am; edited 1 time in total
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Re: Book 1 Metal Profiles

Post  MochaLatte on Wed Nov 13, 2013 8:44 pm

Karden Frost Approved
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Re: Book 1 Metal Profiles

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