Nutty's Butter Babies

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Nutty's Butter Babies

Post  RichNuttyTaste on Mon Jul 13, 2015 8:59 pm

- Sol-Da'at -


- Klein Brenner -

Code:
[center]

[color=]_____________________________________________________________________________
[size=24]♜ 【 GUILD APPLICATION 】 ♜[/size]
_____________________________________________________________________________

[b]Appearance:[/b]
( main appearance )

[b]Alternate Appearances:[/b]
( for alt outfits or forms)

_____________________________________________________________________________
[size=24]♜ 【 GIVE US AN INTRODUCTION 】 ♜[/size]
_____________________________________________________________________________

[b]Name:[/b]

[b]Alias:[/b]

[b]Species:[/b]

[b]Age:[/b] (or equivalent of)

[b]Gender:[/b]

[b]Birthday:[/b]

[b]Height:[/b]

[b]Weight:[/b]

[b]Sexuality:[/b]

[b]Relationship Status:[/b]

[b]Goals:[/b]

[b]Family:[/b]

[b]Class:[/b] (theres no actual set classes, just make up yer own thing)

[b]Alignment:[/b]

[b]Voice:[/b] (Description or link)

[b]Guild of Choice:[/b]

[b]Character type: [/b](pick between beginners, aces, and guild leaders)

_____________________________________________________________________________
[size=24]♜ 【 TEST YOUR MIGHT 】 ♜[/size]
_____________________________________________________________________________

[b]Hero Ranking:[/b]

[b]Strengths:[/b]

[b]Weaknesses:[/b]

[b]Abilities:[/b]

[b]Powers:[/b]

[b]Training:[/b]

_____________________________________________________________________________
[size=24]★ 【 DIG A BIT DEEPER 】 ★[/size]
_____________________________________________________________________________

[b]Vehicle:[/b] (if any)

[b]Likes:[/b]

[b]Dislikes:[/b]

[b]Relations:[/b]
(♥=love interest, ☺=friend, ★=allies / coworker, ✗=enemy, ☠=rival, ❖=nemesis (for when someone is more than an enemy but not a rival)♔=guild leader, ☻=best friend, ☣=neutral (for when you know someone but dont have a strong opinion),  ✿=crush, ♗ =mentor, ♘ = guardian/protector,  ♞=family, ✖=ex love interest, ♙=member of your guild, ♠=ex-friend, ۞=ex-ally)

(Keep the symbols above there as a guide, use these for characters to represent different relations. You may use more than one symbols for one character)

[b]Personality:[/b]

[b]Bio: [/b]
(can be in paragraph or bullet format - do whatever is easiest to you)

_____________________________________________________________________________
[size=24]♜ 【 MISC 】 ♜[/size]
_____________________________________________________________________________

[b]Inspirations[/b]:

[b]Theme Music[/b]:

[b]Extra Information/Trivia[/b]:

[b]Charahub:[/b] (Post link here)

[/color]
[/center]


Last edited by RichNuttyTaste on Tue Jul 14, 2015 12:31 am; edited 1 time in total
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Re: Nutty's Butter Babies

Post  RichNuttyTaste on Mon Jul 13, 2015 11:14 pm



_____________________________________________________________________________
♜ 【 GUILD APPLICATION 】 ♜
_____________________________________________________________________________

Appearance:



Alternate Appearances:


Meg-Ido's Alternate Forms
【 Human Form 】


【 Familiar Form 】

【 Fused Form 】
Spoiler:

♜ 【 GIVE US AN INTRODUCTION 】 ♜
_____________________________________________________________________________

Name:

Shamash' Tu Sol-Da'at | His name is in reverse order. His "individual" means  "Enlightened Warrior of Sol"
&
Shamash' Tu Meg-Ido | His familiar

Alias:

The Ashura of the Petal or Ashura

Species:
Human and Spirit
Age: 18 and Meggiddo looks around 15 but it is unknown

Gender:
Both Male

Birthday:
12/23

Height:
6'2 and 5'7

Weight:
135 and Weightless

Sexuality:
Ashura doesn't know of his preference

Meg-Ido is pansexual

Relationship Status:
Single
Meg-Ido seems to come to the beck and call of Ashura
Goals:
To continue fighting for the rest of his life.

Family:
Shamash' Tu Nomad Clan  -Mostly Deceased-
Unnamed Mother - Critical Condition
Unnamed Father - Missing or Dead


Class:

Spirit-Bound Berserk Martial Artist

Alignment:
Chaotic Neutral
Voice: (Description or link)

Guild of Choice:
Touhou Watch
Character type:

Ace

_____________________________________________________________________________
♜ 【 TEST YOUR MIGHT 】 ♜
_____________________________________________________________________________

Hero Ranking:
S

Strengths:
He is Probably the last man to stand willingly into battle at the end of the day. Not out of duty, but out of drive to continue his life fighting even harder than what took him to death's door
He's willing to become the bait to many Plans. Some that even seem suicidal for him to take.

He is a prodigy on the battlefield. He innately feels at home the fires of battle, along with he analyzes his foe with an intense focus in a fight. However it is not something like trajectory or pressure. He can read the intent to kill and emotion that everyone throws in a punch or attack. Almost as if he can only communicate through this
Weaknesses:
He isn't formally trained. While not an instinctive fighter he isn't the greatest martial artist -yet-.
Doesn't care much for words. May even ignore folks who give order, he won't just leave when he wants though. He humors his elders.

He is known to telegraph his attacks. However it is a matter of dodging in time and not taking the hit for this to be taken advantage of.

Callous and always keeps a one trackmind. Meg-Ido despite being his strategic partner may not actually be heard once Ashura is in his state of fighting..

He is not as restrained or the most disciplined as other martial arts practitioners.

He may blow off certain duties to train or fight.
Abilities:
Heighten Reflexes
Heighten perception
Natural Bloodlust
Heighten physiology
Powers:

The Immeasurable Divine Petal Fist | Martial Art/Mantra [Chi] | Ashura has had extensive training, however unorthodox, in the martial arts school of the Divine Petal Fist. Most of what describes the fighting style is more metaphorical such as..."The User's Mind is the vessel on which the lake water fills. The Lotus floats. The body is the wind that blows the lotus onward--stabilize the current of the waters." etc etc.

|The Petal Fist |This school of fighting allows the user to force their soul or mantra upon an attack. Causing ruptures and waves around them. It allows them to create soul-shockwaves . This fighting style is wholly unique on how it sends large amounts of waves through an opponent to damage them internally more than externally. However Ashura is more of an aggressive fighter--the child uses too much energy when attack which "cracks" the surrounding area sending a more destructive wave then a surgical and deadly precise attack.  This doesn't leave much subtlety to his attacks

|Mantra/Chi|The fighting style is merely an extension of what is Possible for anyone. However Ashura's clan is very accustomed and very symbiotic towards this style. Being able to summon Chi constructs that are representative of his inner mind and body. Users seem to have a ghostly but serene aura around them. Ashura is more normal as his clan has a more corruptible filled with anger and rage. Ashura shows more of a calm anger. These constructs are solid for the most part. However the only form as human-like body parts. Arms. Legs. Mouths. These construct are extremely versatile and destructive. He can't really activate the same effects of the personal Mantra waves, its nigh impossible for him to even do such a combination at this time.
Along with this Larger constructs for him to stay in place. Motioning the attacks of the construct like a puppeteer, but he cannot move. This leave him open to attacks if the construct doesn't stop the assault first..



Meg-Ido| Soul-Link/Familiar | Meg-Ido acts as sort of extension or partner to Ashura. This spirit allows Ashura to unlock a heightened form for Ashura for a use his Mantra to form a consume him in a Mantra based form. However in this state Ashura is not able to access the abilities given to him by his martial arts such as the constructs.
   The powers he does gain are wildly different from his original state. He grows in height. About 1 and a half feet higher, making him 7'7 feet. This form becomes highly volatile and dangerous to touch for anything with a soul. The constant threat when facing this form is that is burns surrounding Mantras or Souls around it. It may not be even physically show the damage that is done, yet its true damage is leaving his foes in an immense amount of pain as  their soul is directly attacked , some even a life force.
  He does retain the fighting style. However the there is the added effect of a greater range of motion and burning effect.
    The dire thing about this ability is that ALL life force or Mantra is susceptible to the effects of this form. Ally. Foe. Even the user itself. The User's soul becomes a slow burning fuel for the bestial state for Ashura. As such Ashura almost never sees the use of this ability, much to Meg-Ido's discontent. At most the form could last for under a quarter hour. He isn't limited to the burning of souls, but also the send massive waves of Mantra that creates swells of force and power. These Mantra waves are something like localized shockwaves. They are highly powerful and utilized the same techniques employed with his regular style. Sometimes these Mantra Waves leaves aftershocks or Afterimages that copy his last attack in rapid succession.


. I.E five to six posts. It wouldn't be far fetched to say that he ALMOST NEVER uses this


Meg-Ido the Ghost | He's a ghost. Intangible and Ethereal is his game. However he cannot move far from Ashura due to their linkage. He can travel through walls and such. Very limited in what he can do alone


Training:

Ashura has been trained from a very young age in the unofficial style of the Petal Fist. A Technique that is used for mercy. Ashura doesn't abide by such actions and uses it more to decimate his foes with ferocity. The training he had undergone was mostly had in solitude, as such he may be a bit green to fighting more experienced opponents, However due to the style's relatively obscurity leaves him as an enigma. The fighting style is such a unique oddity that it seems to be a laughable flourish of attacks until he actually lands a hit--then which the real terror begins

Meg-Ido taught the more vicious and more brutal form of the Martial Art that Ashura employs, due to his affinity for such malice. In this fighting style strikes from all forms and limbs are utilized. Headbutts, elbows, tackles, palm strikes, etc etc are used. Counterattacks are more based on using the kinetic motion of the opponent to force back an attack with a burst of energy and strikes.

This style cannot and SHALL not use weapons. No swords, maces, axes, guns, daggers, etc. At most the few things that avoid this rule is fist-based weaponry. Even then they're ineffective for some reason.

_____________________________________________________________________________
★ 【 DIG A BIT DEEPER 】 ★
_____________________________________________________________________________

Vehicle:
None

Likes:
Fighting
Fighting
FIGHTING
Food
DID I SAY FIGHTING CAUSE HE FUCKING LOVES THAT SHIT
Seeing other styles of heroes or fighting styles
The feeling of being in peril.
The Feeling of Adrenaline Rushes
An Opponent who gets back up
Dislikes:
Not fighting
Using his full name
Other using his name
Mentioning his clan
Meg-Ido's constant complaining
Speaking. He doesn't do much of it. He let's Meg-Ido speak for him mostly.
Fusing with Meg-Ido
Relations:
(♥=love interest, ☺=friend, ★=allies / coworker, ✗=enemy, ☠=rival, ❖=nemesis (for when someone is more than an enemy but not a rival)♔=guild leader, ☻=best friend, ☣=neutral (for when you know someone but dont have a strong opinion),  ✿=crush, ♗ =mentor, ♘ = guardian/protector,  ♞=family, ✖=ex love interest, ♙=member of your guild, ♠=ex-friend, ۞=ex-ally)


- Mali |♔ ★ | Touhou Watch -


(Keep the symbols above there as a guide, use these for characters to represent different relations. You may use more than one symbols for one character)

Personality: Really a one track mind. It's either fight, fight, fight, or maybe even sometimes an unheard of thing called fighting. This trait seems to be tied to his clan's bloodline stain in malice and their brutal nature.
Despite being an Ace, he is more of a wild sort of kid who doesn't take the whole hero biz with much interest. He just uses it to gain fights and more foes to come back and fight later on. He cares a bit for the well being of others, but he struggles with trying to choose to save a crippled person than to fight and feel the pleasure of battle.
His loyalty can be strained, however if he respects his Guild Master he'll gladly let them use him as a weapon. Either way he gets to fight and gain more opponents later on

Meg-Ido is more of the talker. Outgoing and more flowery than his master. He often speaks for his master, as the simple one track mind Ashura leaves little to talk to. He holds a bit of disdain being ignored, even more so when Ashura is the source of it.
Bio:
Sol-Da'at was born to a wandering tribe of nomadic warrior who left defeated countries and armies in their wake. Given the right "incentive". His family was saw as more as a mercenary band in which many war profiteers and countries sought decisive victories over their enemies. However as they're clan became more recognized as more of a war machine clan for hire than a simple little nomadic tribal clan that owned no home, enemies against them began to hunt them down. At first their clan was safe. Some upstart guild couldn't even scratch the main leader of the clan. The leader of this clan often relished in the fighting. Even internal power struggles were settle in moments due to the ferocity they attack each other with. However troubled times were on the horizon.

Fears of the clan began to grow, however the clan was always feared as ancient god believing brutes who sought glory

Some say the clan was born of ancient dragon hunting fanatics who drank the blood of their enemies. Others claimed that they fed off the departed souls of their opponents to strengthen their fold--All of which are mere superstition. Yet every lie holds some truth.

The Shamash' Tu were pagan god believers, however they never thought their gods more than simple nature spirits. Mere patron of certain holidays. Thus began their tale as ancient god cultists. Once there was a tale of a Shamash' Tu who slew a dragon by her bare hands, severing the beast into. This story is actually sort of a misunderstanding. However the Shamash' Tu woman was actually to be wed to the dragon for unknown pretenses, however she left her hand in marriage to who ever could defeat her in unarmed combat. She became the patron woman to virgins and contracts to the Shamash' Tu.

However...The stories of the of soul-sucking history of the Shamash' Tu come from the greatest warriors in their legends. The original clan members long ago came from Touhou. A far off land, very oriental in styling and starkly different from the rest of Sol.
These original clans folk were masters of using mantra. The inherent life force energy apparent in all things. No different from a soul. Cast out from their school of martial arts, as they were too obsessed with fighting and becoming stronger.
The warrior clan returned Touhou. Their forgotten homeland, only to find that land had forgotten their clan. It was a fresh start. Some took it as a sign to rest secretly away from their more bloodthirsty relatives. Some sought to follow in their ancestor's footsteps and come in contact with the school they once hailed from.

Sol-Da'ats' mother became a priestess, guardian to a decrepit temple that she believe on other their gods resided in. Meg-Ido. The God of Drive and Strife. Sol-Da'at was born not long after her reviving of the temple. His father was a wandering martial artist who studied in the same martial art used by the long forgotten elders of the Shamash' Tu Clan.

She never spoke of him towards Sol-Da'at as a child. Until one day. Suddenly clan members began to disappear off the map. Who ever began killing off the Shamash' Tu clan wasn't alone in their hate--so the subject of blame never met with the last remain members. Some left Touhou to only die as the nomads they were born as. However Sol-Da'ats' mother stayed behind. Raising the young child till adulthood--somehow staving off the need for more battle and the assassins that left no mercy to be had.

Sol-Da'at was a strangely calm child, she thought that he had died due to suffocation after not crying once being born. However Sol-Da'at was merely silent. It was five years until he actually talked. Sure he knew basic vocabulary, but he never truly responded until he heard the word. "Fight" ebb through his mother's mouth one day offhandedly. He was enamored with battle, even showing some strange intuition from his bloodline. However he was never as ravenous as his clan. He was calm. Silent. For this she felt he had reached a stage of enlightenment, a new hope for their clan. As a enlightened warrior of Sol--belonging to no land but this planet to wander infinitely to find greater challenges
His mother took notice, however she felt that her ability in martial arts had dulled. So she sent him to the shrine to practice alone. Sol-Da'at was not alone. At rare times as the boy began to focus intently at the shrine after training, Meg-Ido would talk to him. Mentor him.

Meg-Ido and the other Shamash'Tu gods were merely long passed members of the clan who had stayed in the realm of the living due to their natures. However Meg-Ido was a young child when he passed. A prodigal child who used the School of martial arts that the clan was long banished from. Sol-Da'at began to train at the age of 11 under Meg-Ido. Training to use the Mantra around him and within him. It was an unrefined style. Soon the spirit became soul bound to the young boy.

His mother growing sick and tired, kept a healthy facade for her son--forcing him off into the world to find his way. Unbeknowst to Sol-Da'at his father had returned. But that is a story for another time....


Sol-Da'at soon took the name Ash. A shortened form of his family name along with a shortened form of the word Asura. Asb hasn't undergone a TRUE form of martial arts and could be very well considered a representative of Meg-Ido' school of petal fist. He had gone around the near entirety of Sol fighting opponents and honing his ability. He eventually came into contact with The Touhou Watch. There he could stay at a "home" while waiting for fights




_____________________________________________________________________________
♜ 【 MISC 】 ♜
_____________________________________________________________________________

Inspirations:
Shaman King
Jo-Jo
Katanagatari
King of Fighters
Other stuff get off my back bro IGOTNOTHINGTOHIDE
Theme Music:



Extra Information/Trivia: It is a genetic trait that SOME Shamash' Tu have white pupils. Ashura is one of these few

Charahub: (Post link here)




Last edited by RichNuttyTaste on Sun Aug 02, 2015 6:01 am; edited 4 times in total
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Re: Nutty's Butter Babies

Post  RichNuttyTaste on Wed Jul 15, 2015 8:14 pm



_____________________________________________________________________________
♜ 【 GUILD APPLICATION 】 ♜
_____________________________________________________________________________

Appearance:

Alternate Appearances:

【 Ardent Bend 】
Spoiler:

【 Graceful Tears 】
Spoiler:

【 Stalwart plastron 】
Spoiler:
_____________________________________________________________________________
♜ 【 GIVE US AN INTRODUCTION 】 ♜
_____________________________________________________________________________

Name:
Klein Adonis Brenner
Alias:
The Holy Arsenal of Light
Species:
Blessed Human
Age:
Around 29

Gender:
Male
Birthday:
2/35
Height:
6'7
Weight:
162
Sexuality:
Homosexual
Relationship Status:
Secretly Taken/Married?
Goals:
-To purify the world
- To be loved by all
- Seek glory and holiness!
- protect the integrity of the people of Sol

Family:
-Husband\Lover-- Unknown
-Mother - Unknown
-Father - Unknown
-Adoptive Father- Francois Grigori

Class:

Holy One Man Outfit

Alignment:

Lawful Good

Voice:


Guild of Choice:
The Faith Militant

Character type:

Ace

_____________________________________________________________________________
♜ 【 TEST YOUR MIGHT 】 ♜
_____________________________________________________________________________

Hero Ranking:

S

Strengths:
Charismatic
Devout
Relentless in Fighting, Will, and Faith
Has this weird "Everything will be fine attitude"
Strange non-combative fighting technique

Weaknesses:
Takes nearly every threat with a grain of salt. Underestimate foes not out of arrogance, but just sheer "Nothing will end bad, everything will be fine" attitude
Sometimes annoying to his teammates with his goodwill
He isn't a highly technical fighter nor is he a master of a martial art. He knows knight martial


Abilities:
--Goddess Boon--
Holy Based physical Attacks. | Dependent on Magical Reserves
Purifying Aura | Dark Attacks are less effective on him
--Adonis Love--
He is spiritually linked to allies and can sense when their distressed or that is injured. This only matters if they're in the same relative area. He can't span this abilities across multiple countries. Sol is a big place, sensing danger for a friend no where near him is not really useful

Powers:

-|The Aegis Feather|-

The Aegis Feather is a holy artifact used by Klein to reach a higher form of strength and power beyond that of a normal human. It allows him to tap into latent powers and abilities otherwise locked away from his mortal form. With this deceivingly strong armor, Klein can reach into knowledge of fighting techniques and new found strength--however this is limited and don't expect him to lift stone columns and giant foes. The Aegis is powered by a strange holy magic that comes from Klein's unnatural confidence and brimming hope. So long as he stays that way Klein is able to battle for long periods of time. This armor allows him to use the lack of magical intuition he has, he uses this. Some may see it as a crutch--some see it as overcoming the sort of the devout everyday man who prays all of his life reaching sanctity

There's three main forms. However sometimes Klein often forgets that he even has them.

【Ardent Bend 】

The Ardent Bend is a Glave-like weapon that uses a mixture of Holy Magics and Ice Magics that allows for Divine Cutting and Searing colds to rend foes asunder. The weapons itself is sturdy, being able to parry a number attacks and keep shape long after a long-winded battle. This Glave is a elegant bow-like weapon that dances with the user as they overtake opponents with whimsical and strange choreographed like motions.
The ice magics that are imbued within the weapon are not the center as Holy is what it the weapon is created from, thus it wouldn't be the deciding factor in elemental rock, paper, scissors.

The blade's strangeness is perhaps what is most mesmerizing as it can flawlessly connect into the motions of dance and technique with icy/holy gales that slash through defenses and dark magics.

【Graceful Tears 】
Ten wisp-like extensions to Klein's playful mind. The Tears are a long range weapon, nothing changing that. However even more so is that the range isn't amazing on their own. The Tears are a Wind and Holy based combo that make a devastating keep-away tactic for a mischievous Klein. These small object flutter about around him till he motions with his hands, sending the matching wisps into soaring flairs of dance. A small Tear can pierce through much like an arrowhead, dissipating one lodged in.  They tear through flesh and find open vents in armor and machinery. The is a precision weapon only accurate as his fingers allow.

In a five+ group these little daggers of wind drill into opponents and tears them asunder by using small tornado like drills to create a horrid sight of viscera and gore. However he is limited to their number and his fingers. His reaction time is highly dependent on this weapon.

This weapon seems less developed than it's counterparts due to it's annoyance Klein gets from using it.

【 Stalwart Plastron】

Lo and behold the might of a blessed warrior!. The plastron are a monster of weapon. Dual caestus imbued with the power of Holy and Thunder! These bellowing monstrosisties are not as garish as Klein's personality. They are simple things. Giant half-shields with an affinity for bashing enemies in with a proud drum like noise. This weapon is not as complicated or as awe-inspiring as the Ardent Bend or the Graceful Tears, something that not even Klein could forgive.
They are brutal weapons designed for smashing foes under a war drum beat.

Beyond the boisterous form they take the plastron are rather devastating weapons if Klein ever put his mind to it. They use a combination of Sound and Holy Magics to get the job done--with a tiny bit of electricity in every punch. There's no flair to these weapons, albeit their tactical usage is high. Using sound to create an waves of energy to destabilize the enemy's armor. The electrical after effects just merely jolt opponents to have their muscles much like a taser.

The other form is not yet reached by Klein. Merely out of lack of care. Another reason is the sheer destruction it ravages on Klein's body.


Training:

Beyond the training of devout religious sections of knightly orders and fighters, he has no real martial arts that are highly technical nor give a sense of enlightenment. There's nothing beyond this--he intutively learns patterns in fights, but even then Klein relies on his Aegis Feather too much. He's around an average human.

_____________________________________________________________________________
★ 【 DIG A BIT DEEPER 】 ★
_____________________________________________________________________________

Vehicle: (if any)

Likes:
- Feeling of doing something good. It makes his ego feel all tingle-y
- Dramatic Entrances
- Fidelity
- Strong Faith
- Constant praise
Dislikes:
-Weaker folks who try to enact evil, they are no fun
- Arrogant dark users
- Being discriminated against

Relations:
(♥=love interest, ☺=friend, ★=allies / coworker, ✗=enemy, ☠=rival, ❖=nemesis (for when someone is more than an enemy but not a rival)♔=guild leader, ☻=best friend, ☣=neutral (for when you know someone but dont have a strong opinion),  ✿=crush, ♗ =mentor, ♘ = guardian/protector,  ♞=family, ✖=ex love interest, ♙=member of your guild, ♠=ex-friend, ۞=ex-ally)

Unnamed husband - ☻♥★♞
Those who follows the holy word -★☺
Adoptive Father- Grigori Brenner -★♞


Personality: He a foolhardy young man with bravery and faith guiding his actions. His creeds are not original nor are they new, however he goes about his actions with a cocky demeanor that has little care for needless exposition or serious situations. He sees himself as a hero, simple as that. Not really shallow either, but he understands that a hero represents a paragon of justice, truth, faith, and bravery. He tries to embodies it--this  

Bio:
Born to unknown parents who lived within the slums, Klein remembers little of them, not even their faces come to mind when he thinks of his parents. However he does remember the awful conditions in which they lived in. The bottom of the social ladder and ultimately forgotten by the society the seemingly forced him into. The feeling of being forgotten instilled fear within him. Watching as nameless and featureless bodies drop dead in the street without as much as a pitiful flower to be left for them. It horrified the young Klein, how was treat as much as burden by his parents--much like how society saw them.

Klein in fear of dying in the streets as countless others, ran. He ran away at 11 years old. He sought refuge somewhere. Somewhere in which he could be even given a name. It seemed as if he traveled for weeks until he came upon a long far off clergy. It was a mostly ruined Bastille in that had been remade into a clergy's long ago to a monastery after a reformation that happened long ago.
Klein begged for days to seek refuge as he sat by the giant iron doors of the crumbling stone behemoth. Then Klein met with a strange sight. A young black haired boy take him by the hand. It was a strange emotion that swept Klein that day. In thought some would call it love others would say unending devotion. However it didn't matter. The young boy who spoke not even a peep lead him into the Monastery. It was a grand sight. The monks had refurbished the once inquisitorial prison to a respectable place of scholars and worship. The young boy had kept him secret the first night. It was the first time someone spontaneously cared for the young Klein. Not even asking for a name or something in return.

When he awoke he was met the scornful stare of a monk who had found them. Klein stayed silent as the other boy defended him against the elder. But as the elder raised his hand, a saintly man grabbed his wrist. A small, puffed cheeked old man. His gray curled hair was full of fluff and kindness. As he told the monk to leave them, the small gray haired gopher of a man approached the boys. He looked to Klein and spoke,

"Why are you crying, my son? There. There. If it's a home you want--we're here. All of us are family here. Never to be forgotten."

Klein wept harder than anytime he had before. Not even the times at which he went to bed hungry, or when he felt the cold rain slowly freeze him, nor the times he fear the coming night and rats that tried to eat away at him. This moment was the first moment of peace Klein had been granted. Family. A home. Safety. To NEVER be forgotten. To NEVER fade away and to have no one care.
The small monk was named Francois, a humble and gentle priest who often took in wayward souls. Children to adults. Men to women. Human to anything under the sun which could understand the holy word. Francois was a kind father to the young Klein, even giving him his name. Klein Brenner--a name that showed the spark of his drive. "Little Burner". Klein felt at ease listening to the prayers and sermons Francois would give in daily mass. It was a sight to behold. The sheer humbling nature of how he felt, the saintly nature of the man was intoxicating. Klein soon took up the holy word along with the boy who rescued him in the past, Xerxes.

Klein was often known as the "Sun-Seeker" due to his determination to give pride to old Francois. 5 years after the events that lead Klein to the clergyhouse, a terrible event came upon them. A skirmish between two nation vying for control of new borders had come to the bastille. It was a coastline hold, a huge strategical advantage for either nation to have. The war soon brought itself to the humble Monastery. Mercernaries pretending to be pilgrims took advantage of the hospitality of the monks. Instead of simply holding the monks away as the armies fought--they ruthlessly slaughtered them...

Some say a blinding white light appeared from the lone castle like structure and both armies were never heard from again in that area...

_____________________________________________________________________________
♜ 【 MISC 】 ♜
_____________________________________________________________________________

Inspirations:

Theme Music:

Extra Information/Trivia:

Charahub: (Post link here)


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RichNuttyTaste
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Re: Nutty's Butter Babies

Post  RichNuttyTaste on Mon Aug 03, 2015 4:00 am



_____________________________________________________________________________
♜ 【 GUILD APPLICATION 】 ♜
_____________________________________________________________________________

Appearance:


Alternate Appearances:
( for alt outfits or forms)

_____________________________________________________________________________
♜ 【 GIVE US AN INTRODUCTION 】 ♜
_____________________________________________________________________________

Name:
Quyll Pyotr
Alias:

"Voice Work"

The Smooth-Talking Gypsy

Species:

Human

Age:

25

Gender:

Male

Birthday:

Height:

Weight:

Sexuality:

Relationship Status:

Goals:

Family:

Class:

Thousand Word Brawler

Alignment: Chaotic Neutral

Voice: Mostly "mute" besides a hushed voice and verbal cues of his abilities

Guild of Choice:

Character type:

Beginner

_____________________________________________________________________________
♜ 【 TEST YOUR MIGHT 】 ♜
_____________________________________________________________________________

Hero Ranking:

D

Strengths:

- Evasive and hard to get, he is seen as one of the most agile new guild recruits

- A good performer. A natural circus attraction, a real attention stealer--allows him to be a huge distraction for foes

- Accurate with his knives and really anything that can be thrown by a single hand. However he isn't a gunman or a bowman.



Weaknesses:

-Doesn't "talk talk". Emotes using gestures or motions, or till he gets frustrated and does his own thing

-Very Very Finicky, doesn't like to listen to loud mouths or those who he feels too uncomfortable by


Abilities:

Powers:

Them's Fightin' Words!!

His ability is to use Onomatopoeia as weapon. Using these words as strange incantations he can directly copy the action or way of motion that it would accompany it by. A good example would be the word "Boom", after reciting it he can create small explosions after directly touching something leaving the word "Boom" on them. However it sticks whatever is touched, this means that clothes can have the rune of BOOM, but since clothes can be taken off, one would just have to throw them off. Currently this is a fledgling ability, thus he can only have three in a "queue".

A queue is the set of words he is using at the current time. Thus he is limited to certain words for a time.


Boom | "Oh...pretty" |

Bang | "The Big Guns" |

Whoosh | "Catch me if you can" | A speed based ability that can be selected to move objects at high-speed, or enemies.

Bam, pow, wham | Why I oughtta!  | A strange ability that simulates an immense amount of strength in the user, however this is not the case. It merely amplifies the kinetic energy given off by the user's more hostile actions. Attack recieve a huge burst of damage potential, however the user itself is left mostly the same.

Glint | "Blinded by the..." | Light-based ability, nothing more than a flashbang. Usually his escape measure and often isn't great for fighting beyond tripping up a foe or two is a little too-dependent on their eyes

Creak | "Exit Stage Right" | Allows him to move freely from one area to the next by knocking on a flat plane, where it makes a door for him to be transported somewhere else

Training:

Born to a roaming family of gypsies, Quyll is a 5th generation circus performer...EX-performer. This heritage and background gives him both a strange fighting style. It mimics much of what circus performers use such as knife throwing, balance, acrobatics, illusion and manipulation of the human attention span.
However he isn't a fighter, nor a true magician/sorcerer. He's like a comical rogue...

_____________________________________________________________________________
★ 【 DIG A BIT DEEPER 】 ★
_____________________________________________________________________________

Vehicle: (if any)

Likes:

Dislikes:

Relations:
(♥=love interest, ☺=friend, ★=allies / coworker, ✗=enemy, ☠=rival, ❖=nemesis (for when someone is more than an enemy but not a rival)♔=guild leader, ☻=best friend, ☣=neutral (for when you know someone but dont have a strong opinion),  ✿=crush, ♗ =mentor, ♘ = guardian/protector,  ♞=family, ✖=ex love interest, ♙=member of your guild, ♠=ex-friend, ۞=ex-ally)

(Keep the symbols above there as a guide, use these for characters to represent different relations. You may use more than one symbols for one character)

Personality:

Bio:
(can be in paragraph or bullet format - do whatever is easiest to you)

_____________________________________________________________________________
♜ 【 MISC 】 ♜
_____________________________________________________________________________

Inspirations:

Theme Music:

Extra Information/Trivia:

Charahub: (Post link here)


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RichNuttyTaste
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Re: Nutty's Butter Babies

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