Mocha's Orchestra

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Mocha's Orchestra

Post  MochaLatte on Tue Oct 28, 2014 7:24 pm

Holly Bonds - Magical Girl Witch of the Void

Hazel Lincoln - Magical Girl The Sweet Magician

Rona Masters - Magical Girl Aquamarine


Last edited by MochaLatte on Sun Nov 09, 2014 2:41 pm; edited 1 time in total
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Re: Mocha's Orchestra

Post  MochaLatte on Tue Oct 28, 2014 7:28 pm

JOB APPLICATION

【 APPEARANCE 】

Transformed:



Non-Transformed:



【 THE BASICS 】

Name: Holly Bonds

Alias: The White Witch of the Void
(All Magical Girls go by an Alias, or a granted title of some sort. There`s sort of a specific format for this- look at the actual Magical Girl genre for reference)

Age: 18

Sexuality: Bi-Sexual Hetero Romantic

Relationship Status: Single

Height: 5'5

Species: Human

Place of Origin: France

【 DETAIL 】

Series:
The Vanguard

Personality:
Holly has a hard time opening up and talking to people. She's a very serious young woman most of the time, but can be silly when caught off guard or when something embarrassing happens. So most would say that she is adorable because of that. Through all the pain and suffering that she has been through Holly has made it a point to help others, and will make an effort to speak to others. Every small 'hello' is a victory in her book.

Biography:

When Holly was within her mother she was going to die. She was a weak child, and if born she was born her mother would die with her. In order to save his wife, Holly's father made a sacrifice. He decided to get rid of Holly and try again another time to when his wife was healthier. The mother refused, but he made her go with it. She came out of the clinic that day, crying, weeping. Holly was thrown into the trash, thought to be dead... But she wasn't. Holly was still alive, and it had just so happened that a witch worked there named Lenora. Looking for a perfect canidate, and she just so happened to come across a crying baby only 8 months around, confused, cold, helpless, unwanted, alone, with a trace of magic, faint... But it was there... She was perfect, but fading fast. She took the child in to her arms and gave her the name, Holly. Holly was dying, but she was kept alive by the magic of Lenora. Magic coursed through Holly's veins giving her strength to live, and to even open her eyes, if not a little bit. Every day magic was pushed into her, strengthening her body. It was at that moment Holly became a witch, but her trails weren't over yet, for the moment her eyes could open, the witch took her to a ritual to seal a precious, and dangerous artifact into body, specifically her left eye. Holly's eye was damaged, carved out before the Eye of Oblivion was placed inside of her, to replace it. The Eye of Oblivion is said to see the truth, the dead, and be the gateway to new worlds, and maybe even the sealing ground of a monster. No one knows, but what better place to hide it then in a babies girl's eye? As the artifact spread through her body, adjusting to it's new home, Holly cried, left alone... In the dark, nothing was there to comfort her. Nothing was there. However Lenora, along with those who helped with the sealing didn't realize that the eye would give Holly more power, that the moment she sent a servant to see her, that he would get sucked up the moment she opened her eyes. Out of fear, the others ran, but the witch contemplated on how she could use this on her enemies. So when Holly was asleep, she sealed the eye with bandages as to not get sucked in herself. She took the child, and took her into a different dimension and trained her magic, posing as her mother and mentor all the while. She taught her in potions, scribe magic, and the history of magical events. Later on in Holly's life she found out that her mentor wasn't really her biological parent and went on a quest to find them behind the old witch's back. A quest of epic proportions that changed her life forever! As she left to find her truth, she didn't realize Lenora was keeping a close eye on her.

【 BATTLE INFO 】

Fighting Style:
Holly loves to rely on her runes to set up barriers, and to summon her familiars to battle for her. This girl loves to play defend, counter, and keep away with her Familiars. She can use her runes, depending on what is written on her staff, to have different effects as far as her imagination and power goes in one verse. From creating barriers, to changing the appearance of others, but it takes time to write those. In comes the familiars. Monsters or creatures that she has created a bond with, can come to her call, but they work on a timeline. Some Familiars are more available then others, and when they come to her aid, they can only do certain things. For example she could summon her Owl Familiar, and though it is a good attacker, the only power it has is to change size dependent on the situation, but Holly uses it more for transportation of her friends then anything.

Scribe magic takes concentration to cast, and lots of thought since whatever she writes in the runes is dependent on HOW she writes them in one sentence. She can also use something called Restoration, a non-offensive magic that can restore broken items (not missing, it cannot copy) back to what it was before, but only if they are broken. Dependent on the casters mood, Holly, the object that she restored might be slightly or more warped, details missing, or looking strange. Though it's most effected on objects, it can be used on bodies as well, though nothing more serious then a cut or scrape. The magic can only restore objects, not bring people back to life. Plus if she tries it on a serious medical injury or condition she might end up killing them due to the warp. Plus she can only use this magic on others, not herself.

Skills:
(Can be special attacks, spells, special weapons, summons, etc. Limited to three skills and one finisher at creation, but there will be opportunities to add more later. Calling out the names of your attacks are clearly the most important aspect of the magical girl trope, btw. Very important. Include those!)

『Magical Familiar Arte: Summon Cornelius』 - By inscribing runes on the ground Holly summons her Familiar Cornelius, and Owl Familiar that can change size. It helps her out of danger by attacking her enemies by flapping his wings together to make a powerful gust of wind, or helping get away from a enemy by picking her or her friends up and flying away.


『Magical Arte: Refléter』 - By writing runes on her green staff, Holly can reflect an incoming projectile by setting up a pink barrier. The barrier acts like jelly, absorbing the attack before firing right back with equal force. However the bigger the object the harder it is to reflect.

『Magical Arte: barrière 1-2』 - Holly stands, with her staff firmly in her hands before placing it down to set a barrier that she needs at the moment. Depending on the number the barrier changes strength, and size. Barrier 1 protects the user, Barrier 2 protects more the one person. A bight blue light is the barrier's usual color but if she needs a strong one, she will summon a green barrier.

►œil de Oubli◄ - Holly removes the bandages from her eye, and out comes the Eye of Oblivion. A cursed eye that can see the souls of others. Once locked onto a target the eye absorbs, draining everything it can see. Even to the point of sucking in her enemies. No one knows what's on the other side, but no one ever came out. They say it's like a black hole.

【 OPTIONAL 】

Theme Song:

Holly's Theme

Holly Theme 2

Inspirations:

Friends:

Foes:

Creed: By the void rested in me you will not escape!

Extra Notes / Trivia:
Though Holly has an eye patch the eye underneath it can see, but differently. Think of this eye being a cursed version of Mad Eye Moody. It can see magical auras, but she doesn't remove the eye patch because of the curse within it.

Holly is from France, but covers up her accent at times.


Last edited by MochaLatte on Sun Nov 09, 2014 6:54 pm; edited 9 times in total
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Re: Mocha's Orchestra

Post  MochaLatte on Tue Oct 28, 2014 7:32 pm

JOB APPLICATION

【 APPEARANCE 】

Transformed:



Non-Transformed:



【 THE BASICS 】

Name: Hazel Lincoln

Alias: The Sweet Magician
(All Magical Girls go by an Alias, or a granted title of some sort. There`s sort of a specific format for this- look at the actual Magical Girl genre for reference)

Age: 14

Sexuality: Straight

Relationship Status: Single

Height: 5'2

Species: Human

Place of Origin: North America, California

【 DETAIL 】

Series:
Grimm Keepers

Personality:
A very happy and cheery girl from California who has a love of all things sweet. Though most see her as a bit eccentric, and sometimes a little too hyper, no one can deny that she really does try her best to help others. She's honest, and loves to help others in need, and at times... Can drop little pearls of wisdom.

Biography:
Hazel Lincoln lives with her single father and older sisters, her powers well known to her sisters but not her father. They first noticed her powers when she her small gingerbread men came to life, along with a strange lizard that came  and started playing with her. At first her sisters thought that they were hallucinating, and her father thought that something was wrong with his eggnog and did a retake, completely wiping away the memory.  Nothing she had done was harmful, but it would surely cause some sort of friction. They just didn't know how much. So her sisters decided to cover for Hazel, ands to do something a little on the side. Since Hazel's powers were growing more and more her sisters decided that they would make her creations become the next INTERNET SENSATION! Under the guise of her food being stock animation, along with the magic just being special effects they created the web series known as The Candy Magician's Adventures. Her pet lizard, Jujube, that their father had asked about was something like a gift for Hazel that they had given her, but in reality they have no idea where it came from. She was later discovered by MSI via her internet videos.

【 BATTLE INFO 】

Fighting Style:
Hazel fights like a spazz, not really following a form or particular fight style. She has a metal elongating straw that can transform into a regular sized straw for normal drinking consumption to using it as a weapon to fight back, and can summon food minions. Hazel uses this straw to help her fight enemies when she cannot use her normal food magic for some reason. Though Hazel can fight, she is more of a healing agent then she is a fighter. Her ability to create food out of of thin air can help people by not just satisfying their hunger, but can heal and buff them.

Hazel's Healing, and buffs always involves food in some way. An example would be Cheery Cherry Tonic which is a healing substance that comes out of Hazel's straw and into a person's mouth.

Skills:
(Can be special attacks, spells, special weapons, summons, etc. Limited to three skills and one finisher at creation, but there will be opportunities to add more later. Calling out the names of your attacks are clearly the most important aspect of the magical girl trope, btw. Very important. Include those!)

『I Summon: Lil' Jujube』 - Though Lil Jujube is a summon, it is more like a familiar creature that usually stays out with Hazel, and is one of the few things that doesn't involve food. If not the only one. Jujube is a tiny lizard creature that helps Hazel complete tasks, and defends her. It's a very durable little thing that is in it's beginning stages of life.

『I Summon: Gum-Gum Bazooka』 - Hazel can summon a bazooka from her person that shoots out different colored gumballs that are the size of cannon balls(Colors are red, blue, and yellow). There is a lever that she pulls to give her different color gumballs. Depending on the color of the gumball it has a different effect. Red explodes, blue freezes, and yellow creates an electric shockwave.

『Let's Bubble it!』 - Hazel straw can do amazing things, from changing size, to actual drinking purposes Hazel can blow on one end of the straw, (a) creating pink bubble(s) used to contain either enemies or friends or to distract enemies (Depends on the size). Though it works best when the straw is normal sized for her to blow on to create her bubbles, she can use it when it's in a bigger form, but that uses a lot of air.

►Ultimate Summon: Ginger Bread Man◄ - Through her magic, Hazel can summon the one and only Gingerbread man, standing big and tall. The size honestly depends on how much magic Hazel puts into this attack and then orders her Gingerbread man to start stomping all over the place.

【 OPTIONAL 】

Theme Song:

Hazel's Theme

Hazel's Battle Theme

Inspirations: Pokemon, Candy Land, Mable Pines

Friends:

Foes:

Creed: I promise that when you meet me... Every ending will be sweet.

Extra Notes / Trivia:

Jujube actually is a familiar that came out of Hazel's heart when she turned 10.

Hazel internet series is on it's 2nd season, and she usually composes the songs on it. As it turns out she has musical talent. She can play the piano, ukulele, and trumpet.

(For anything not mentioned prior!)


Last edited by MochaLatte on Wed Nov 12, 2014 1:37 am; edited 9 times in total
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Re: Mocha's Orchestra

Post  MochaLatte on Tue Oct 28, 2014 7:33 pm

JOB APPLICATION

【 APPEARANCE 】

Transformed:



Non-Transformed:



【 THE BASICS 】

Name: Rona Masters

Alias: Aquamarine

Age: She looks to be 16

Sexuality: Is not sure what that is.

Relationship Status: Single

Height: 5'5

Species: Alien

Place of Origin: The Home Planet, but is currently living in Florida.

(Do keep in mind that MSI itself is an international company, and employs girls from all around the world. Differentiating characters with differentiating ethnicities and nationalities are appreciated- and do put in a decent amount of research into whatever country you may pick.)

【 DETAIL 】

Series:
Sector 8

Personality:
Rona is a very curious creature who wants to learn about the world she is surrounded in. She very blunt, and doesn't understand metaphors that well. She is very friendly and very silly, and tends to mimic people a little too closely in order to fit in. However she can be very emotional making her not think clearly when necessary, and times mistrustful. Once betrayed, she won't forget it.

Biography:
Rona came onto this planet by strange means, not knowing why she was sent here in the first place. In fact... Rona didn't even know that she was an alien before. When her she arrived here, she looked like a normal human being that was passed out on the shore of Florida. When she was picked, she knew nothing of her name, nor why she was there. Since she looked young Rona was placed into the system, but was adopted by the person that found her, a widow named Jammie Masters. She gave Rona her name and it seemed that everything was normal with the girl. Except... She wasn't. And Rona could feel this great urge to go home, even though she had no idea what or where it was. And how did she know? She found that she had strange powers... There would be times that Rona would find her skin a great shade of blue, and a gem on her back. Other times she found water to be in her complete control, could walk over it, heck she could be under the water for long periods of time and not need to breath. So Rona went back to the place where she was found. Find out who she was, and she did in a way for she found a ship. A ship that explained that she wasn't human, and that the gem was the source of her power. Rona now is still trying to figure out what she is exactly, taking pieces of ship apart, making it a small haven for herself. Then Rona came up with the idea along the way to use her powers. She looked different enough in her real form to not be connected to Rona Masters the human. Rona first had to come up with a name for herself, and took inspiration on her gem. She became Aquamarine, and make shift hero before joining up with MSI.

【 BATTLE INFO 】

Fighting Style: Rona is an extremely skilled user of water, which allows her to produce, control, and manipulate water. She is your incredibly offensive fighter, and can be a bit of a power house when surrounded by her element. She can use the water in a variety of different ways, such as producing blades of water that can even slice through solid rock, forming waves of tremendous power and force to damage her opponents, or even trapping opponents in mini-prisons made of her water. Though she is powerful Rona is an emotional fighter, and, yes, her power can increase that way, even making the water she controls hot, but it can tire her out easily.

Skills:
(Can be special attacks, spells, special weapons, summons, etc. Limited to three skills and one finisher at creation, but there will be opportunities to add more later. Calling out the names of your attacks are clearly the most important aspect of the magical girl trope, btw. Very important. Include those!)

『Aqua Wings』 - Rona summons wings from out of her back gem made of water to help her fly, and even use them as a make shift shield.

『Water Scythe』 - Rona creates a single wave of multiple blades that resemble scythes which may be used as projectiles. The enormous pressure emitting from the blades seems strong enough to cut through whatever they may encounter, like a stone pillar.

『Water Bubbles/Lock』 - Rona create bubbles of water which can be used as containers that stores oxygen. This can be worn by different users and the bubble size is modified according to Rona's will. It can be used during long-term, undersea travels, which requires a great supply of oxygen. However she can do the opposite where she captures enemies and incapacitate them by suffocation. Though she doesn't like using this ability due to she finds it too cruel to kill someone that way.

►Downpour◄ - Rona creates a downpour where she is standing until she clenches fist forward like a punch and creates tiny blades made up of water, which surrounds the opponent in a whirl before blowing them away with tremendous speed.

【 OPTIONAL 】

Theme Song:

Inspirations:

Friends:

Foes:

Creed: I AM AQUAMARINE! AND I SWEAR ON MY GEM THAT I WILL WASH YOU AWAY!

Extra Notes / Trivia:

Rona has the ability to breath in space and underwater.

She is also stronger then the average human, and has the ability to shape shift herself, but though she can do that she always stays blue.

Rona's gem is the source of her power, and seems to act as an ongoing energy source.


Last edited by MochaLatte on Sun Nov 09, 2014 6:51 pm; edited 5 times in total
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Re: Mocha's Orchestra

Post  Emu Queen on Sat Nov 08, 2014 2:56 am

Holly is approved!

And so are Hazel and Rona!
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